Merhabalar,
Böyle bir hata alıyorum ama tam anlayamadım yardım ederseniz sevinirim
Sistem Araç Sistemidir.
a_vehicle.inc include üzerinedir.
Kodlar;
public OnGameModeInit()
{
SetGameModeText("OGHP");
AddPlayerClass(1, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
CreateVehicle(115, 2048.3783, 1343.1572, 15.3746, 269.1425, COLOR_GREEN, COLOR_WHITE, respawn_delay, addsiren=0);
DestroyVehicle(vehicleid);
IsVehicleStreamedIn(vehicleid, forplayerid);
GetVehiclePos(vehicleid, &Float:x, &Float:y, &Float:z);
SetVehiclePos(vehicleid, Float:x, Float:y, Float:z);
GetVehicleZAngle(vehicleid, &Float:z_angle);
GetVehicleRotationQuat(vehicleid, &Float:w, &Float:x, &Float:y, &Float:z);
Float:GetVehicleDistanceFromPoint(vehicleid, Float:X, Float:Y, Float:Z);
SetVehicleZAngle(vehicleid, Float:z_angle);
SetVehicleParamsForPlayer(vehicleid,playerid,objective,doorslocked);
ManualVehicleEngineAndLights();
SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
GetVehicleParamsEx(vehicleid, &engine, &lights, &alarm, &doors, &bonnet, &boot, &objective);
GetVehicleParamsSirenState(vehicleid);
SetVehicleParamsCarDoors(vehicleid, driver, passenger, backleft, backright);
GetVehicleParamsCarDoors(vehicleid, &driver, &passenger, &backleft, &backright);
SetVehicleParamsCarWindows(vehicleid, driver, passenger, backleft, backright);
GetVehicleParamsCarWindows(vehicleid, &driver, &passenger, &backleft, &backright);
SetVehicleToRespawn(vehicleid);
LinkVehicleToInterior(vehicleid, interiorid);
AddVehicleComponent(vehicleid, componentid);
RemoveVehicleComponent(vehicleid, componentid);
ChangeVehicleColor(vehicleid, color1, color2);
ChangeVehiclePaintjob(vehicleid, paintjobid);
SetVehicleHealth(vehicleid, Float:health);
GetVehicleHealth(vehicleid, &Float:health);
AttachTrailerToVehicle(trailerid, vehicleid);
DetachTrailerFromVehicle(vehicleid);
IsTrailerAttachedToVehicle(vehicleid);
GetVehicleTrailer(vehicleid);
SetVehicleNumberPlate(vehicleid, numberplate[]);
GetVehicleModel(vehicleid);
GetVehicleComponentInSlot(vehicleid, slot);
GetVehicleComponentType(component);
RepairVehicle(vehicleid); // Aracın canını yenileyecek bir kod
GetVehicleVelocity(vehicleid, &Float:X, &Float:Y, &Float:Z);
SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z);
SetVehicleAngularVelocity(vehicleid, Float:X, Float:Y, Float:Z);
GetVehicleDamageStatus(vehicleid, &panels, &doors, &lights, &tires);
UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
return 1;
}
Hata;
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(59) : error 017: undefined symbol "respawn_delay"
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(59) : warning 215: expression has no effect
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(59) : error 001: expected token: ";", but found ")"
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(59) : error 029: invalid expression, assumed zero
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(59) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
Loglar;
SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team
[20:27:12] filterscripts = "" (string)
[20:27:12]
[20:27:12] Server Plugins
[20:27:12] --------------
[20:27:12] Loaded 0 plugins.
[20:27:12]
[20:27:12] Filterscripts
[20:27:12] ---------------
[20:27:12] Loaded 0 filterscripts.
[20:27:12]
----------------------------------
[20:27:12] Operasyon Gaming - Hirsiz Polis
[20:27:12] ----------------------------------
[20:27:12] Number of vehicle models: 0
[20:28:24] [connection] 127.0.0.1:62625 requests connection cookie.
[20:28:25] [connection] incoming connection: 127.0.0.1:62625 id: 0
[20:28:26] [join] .TAKTAK26. has joined the server (0:127.0.0.1)
[20:30:30] [part] .TAKTAK26. has left the server (0:1)
[20:31:34] [connection] 127.0.0.1:50568 requests connection cookie.
[20:31:35] [connection] incoming connection: 127.0.0.1:50568 id: 0
[20:31:35] [join] .TAKTAK26. has joined the server (0:127.0.0.1)
[20:31:49] [part] .TAKTAK26. has left the server (0:1)
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team
[10:03:31] filterscripts = "" (string)
[10:03:31]
[10:03:31] Server Plugins
[10:03:31] --------------
[10:03:31] Loaded 0 plugins.
[10:03:32] I couldn t load any gamemode scripts. Please verify your server.cfg
[10:03:32] It needs a gamemode0 line at the very least.
----------
Loaded log file: "server_log.txt".
----------
[pawn]SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team
[10:04:01] filterscripts = "" (string)
[10:04:01]
[10:04:01] Server Plugins
[10:04:01] --------------
[10:04:01] Loaded 0 plugins.
[10:04:01] I couldn t load any gamemode scripts. Please verify your server.cfg
[10:04:01] It needs a gamemode0 line at the very least.
Hatalı satırı atarmısın.
CreateVehicle(115, 2048.3783, 1343.1572, 15.3746, 269.1425, COLOR_GREEN, COLOR_WHITE, respawn_delay, addsiren=0);
Alıntı yapılan: TAKTAK26 - 17 Ocak 2019, 11:17:02
CreateVehicle(115, 2048.3783, 1343.1572, 15.3746, 269.1425, COLOR_GREEN, COLOR_WHITE, respawn_delay, addsiren=0);
Definelere
#define respawn_delay 0
Define olarak eklememissin
#respawn_delay 0
Definelerin oray ekle
//Define
#define CARMODTYPE_SPOILER 0
#define CARMODTYPE_HOOD 1
#define CARMODTYPE_ROOF 2
#define CARMODTYPE_SIDESKIRT 3
#define CARMODTYPE_LAMPS 4
#define CARMODTYPE_NITRO 5
#define CARMODTYPE_EXHAUST 6
#define CARMODTYPE_WHEELS 7
#define CARMODTYPE_STEREO 8
#define CARMODTYPE_HYDRAULICS 9
#define CARMODTYPE_FRONT_BUMPER 10
#define CARMODTYPE_REAR_BUMPER 11
#define CARMODTYPE_VENT_RIGHT 12
#define CARMODTYPE_VENT_LEFT 13
#define VEHICLE_PARAMS_UNSET -1
#define VEHICLE_PARAMS_OFF 0
#define VEHICLE_PARAMS_ON 1
#define respawn_delay 0
Kodlar;
public OnGameModeInit()
{
CreateVehicle(115, 2048.3783, 1343.1572, 15.3746, 269.1425, COLOR_GREEN, COLOR_WHITE,
respawn_delay, addsiren=0);
DestroyVehicle(vehicleid);
IsVehicleStreamedIn(vehicleid, forplayerid);
GetVehiclePos(vehicleid, &Float:x, &Float:y, &Float:z);
SetVehiclePos(vehicleid, Float:x, Float:y, Float:z);
GetVehicleZAngle(vehicleid, &Float:z_angle);
GetVehicleRotationQuat(vehicleid, &Float:w, &Float:x, &Float:y, &Float:z);
Float:GetVehicleDistanceFromPoint(vehicleid, Float:X, Float:Y, Float:Z);
SetVehicleZAngle(vehicleid, Float:z_angle);
SetVehicleParamsForPlayer(vehicleid,playerid,objective,doorslocked);
ManualVehicleEngineAndLights();
SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
GetVehicleParamsEx(vehicleid, &engine, &lights, &alarm, &doors, &bonnet, &boot, &objective);
GetVehicleParamsSirenState(vehicleid);
SetVehicleParamsCarDoors(vehicleid, driver, passenger, backleft, backright);
GetVehicleParamsCarDoors(vehicleid, &driver, &passenger, &backleft, &backright);
SetVehicleParamsCarWindows(vehicleid, driver, passenger, backleft, backright);
GetVehicleParamsCarWindows(vehicleid, &driver, &passenger, &backleft, &backright);
SetVehicleToRespawn(vehicleid);
LinkVehicleToInterior(vehicleid, interiorid);
AddVehicleComponent(vehicleid, componentid);
RemoveVehicleComponent(vehicleid, componentid);
ChangeVehicleColor(vehicleid, color1, color2);
ChangeVehiclePaintjob(vehicleid, paintjobid);
SetVehicleHealth(vehicleid, Float:health);
GetVehicleHealth(vehicleid, &Float:health);
AttachTrailerToVehicle(trailerid, vehicleid);
DetachTrailerFromVehicle(vehicleid);
IsTrailerAttachedToVehicle(vehicleid);
GetVehicleTrailer(vehicleid);
SetVehicleNumberPlate(vehicleid, numberplate[]);
GetVehicleModel(vehicleid);
GetVehicleComponentInSlot(vehicleid, slot);
GetVehicleComponentType(component);
RepairVehicle(vehicleid); // Aracın canını yenileyecek bir kod
GetVehicleVelocity(vehicleid, &Float:X, &Float:Y, &Float:Z);
SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z);
SetVehicleAngularVelocity(vehicleid, Float:X, Float:Y, Float:Z);
GetVehicleDamageStatus(vehicleid, &panels, &doors, &lights, &tires);
UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
return 1;
}
Yeni Hata;
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(60) : error 017: undefined symbol "addsiren"
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(60) : warning 215: expression has no effect
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(60) : error 001: expected token: ";", but found ")"
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(60) : error 029: invalid expression, assumed zero
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(60) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
Sorunu buldum OnGameModeInit Public'inden sildim Modun Başına Ekledim şimdi 1 hata alıyorum.
symbol already defined: "CreateVehicle"
//Araç Sistemi Değişken | byTAKTAK26
#if defined _vehicles_included
#endinput
#endif
#define _vehicles_included
#pragma library vehicles
// Araç Sistemi byTAKTAK26
#define CARMODTYPE_SPOILER 0
#define CARMODTYPE_HOOD 1
#define CARMODTYPE_ROOF 2
#define CARMODTYPE_SIDESKIRT 3
#define CARMODTYPE_LAMPS 4
#define CARMODTYPE_NITRO 5
#define CARMODTYPE_EXHAUST 6
#define CARMODTYPE_WHEELS 7
#define CARMODTYPE_STEREO 8
#define CARMODTYPE_HYDRAULICS 9
#define CARMODTYPE_FRONT_BUMPER 10
#define CARMODTYPE_REAR_BUMPER 11
#define CARMODTYPE_VENT_RIGHT 12
#define CARMODTYPE_VENT_LEFT 13
#define VEHICLE_PARAMS_UNSET -1
#define VEHICLE_PARAMS_OFF 0
#define VEHICLE_PARAMS_ON 1
#define respawn_delay 0
//Araç Sistemi Kod 2;
CreateVehicle(115, 2048.3783, 1343.1572, 15.3746, 269.1425, COLOR_GREEN, COLOR_WHITE, respawn_delay, addsiren=0);
DestroyVehicle(vehicleid);
IsVehicleStreamedIn(vehicleid, forplayerid);
GetVehiclePos(vehicleid, &Float:x, &Float:y, &Float:z);
SetVehiclePos(vehicleid, Float:x, Float:y, Float:z);
GetVehicleZAngle(vehicleid, &Float:z_angle);
GetVehicleRotationQuat(vehicleid, &Float:w, &Float:x, &Float:y, &Float:z);
Float:GetVehicleDistanceFromPoint(vehicleid, Float:X, Float:Y, Float:Z);
SetVehicleZAngle(vehicleid, Float:z_angle);
SetVehicleParamsForPlayer(vehicleid,playerid,objective,doorslocked);
ManualVehicleEngineAndLights();
SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
GetVehicleParamsEx(vehicleid, &engine, &lights, &alarm, &doors, &bonnet, &boot, &objective);
GetVehicleParamsSirenState(vehicleid);
SetVehicleParamsCarDoors(vehicleid, driver, passenger, backleft, backright);
GetVehicleParamsCarDoors(vehicleid, &driver, &passenger, &backleft, &backright);
SetVehicleParamsCarWindows(vehicleid, driver, passenger, backleft, backright);
GetVehicleParamsCarWindows(vehicleid, &driver, &passenger, &backleft, &backright);
SetVehicleToRespawn(vehicleid);
LinkVehicleToInterior(vehicleid, interiorid);
AddVehicleComponent(vehicleid, componentid);
RemoveVehicleComponent(vehicleid, componentid);
ChangeVehicleColor(vehicleid, color1, color2);
ChangeVehiclePaintjob(vehicleid, paintjobid);
SetVehicleHealth(vehicleid, Float:health);
GetVehicleHealth(vehicleid, &Float:health);
AttachTrailerToVehicle(trailerid, vehicleid);
DetachTrailerFromVehicle(vehicleid);
IsTrailerAttachedToVehicle(vehicleid);
GetVehicleTrailer(vehicleid);
SetVehicleNumberPlate(vehicleid, numberplate[]);
GetVehicleModel(vehicleid);
GetVehicleComponentInSlot(vehicleid, slot);
GetVehicleComponentType(component);
RepairVehicle(vehicleid); // Aracın canını yenileyecek bir kod
GetVehicleVelocity(vehicleid, &Float:X, &Float:Y, &Float:Z);
SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z);
SetVehicleAngularVelocity(vehicleid, Float:X, Float:Y, Float:Z);
GetVehicleDamageStatus(vehicleid, &panels, &doors, &lights, &tires);
UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
//Araç Sistemi Kod 3;
#define VEHICLE_MODEL_INFO_SIZE 1
#define VEHICLE_MODEL_INFO_FRONTSEAT 2
#define VEHICLE_MODEL_INFO_REARSEAT 3
#define VEHICLE_MODEL_INFO_PETROLCAP 4
#define VEHICLE_MODEL_INFO_WHEELSFRONT 5
#define VEHICLE_MODEL_INFO_WHEELSREAR 6
#define VEHICLE_MODEL_INFO_WHEELSMID 7
#define VEHICLE_MODEL_INFO_FRONT_BUMPER_Z 8
#define VEHICLE_MODEL_INFO_REAR_BUMPER_Z 9
//Models Kod;
GetVehicleModelInfo(vehiclemodel, infotype, &Float:X, &Float:Y, &Float:Z);
//Virtual Worlds
SetVehicleVirtualWorld(vehicleid, worldid);
GetVehicleVirtualWorld(vehicleid);
main()
{
print("\n----------------------------------");
print(" Pawno Kodlama Sistemi ");
print("----------------------------------\n");
print("Vehicle");
}
Yeni bir print oluşturdum bu hata yüzünden ama nasıl tanıtacağım anlamadım ingilizce olarak.
Son bulacak bir tanıtım lazım.
Hata;
D:\OpErAsYoN - Hırsız Polis v1.0\Pawno Kodlama Sistemi\gamemodes\pks.pwn(27) : error 001: expected token: "#endif", but found "-end of file-"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
Sorun Düzelmiştir. Konu Kilit.