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Array Hatası

Başlatan sharax, 18 Kasım 2021, 16:38:28

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sharax

[debug] Run time error 4: "Array index out of bounds"
[debug]  Attempted to read/write array element at index 65535 in array of size 2000
[debug] AMX backtrace:
[debug] #0 002e1bb8 in Arac_Spawn (carid=0, display=0) at C:\Users\çınar\Desktop\masaüstü\gamemode larp\gamemodes\gamemode.pwn:32693
[debug] #1 002e11dc in public AraclariYukle () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\gamemodes\gamemode.pwn:32659
[debug] #2 00127bcc in public evi_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\gamemodes\gamemode.pwn:5447
[debug] #3 native CallLocalFunction () in samp-server.exe
[debug] #4 000569e8 in public ppb_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\evi.inc:177
[debug] #5 00054f08 in public WC_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\progress2.inc:381
[debug] #6 000296c0 in public PDialog_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\weapon-config.inc:2040
[debug] #7 0001d8c4 in public YVers_OnScriptInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\dialogs.inc:754
[debug] #8 native CallLocalFunction () in samp-server.exe
[debug] #9 00012a04 in public fcnpc1_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\YSI\internal\y_version.inc:154
[debug] #10 00012860 in public fcnpc0_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\FCNPC.inc:453
[debug] #11 000123f4 in public zcmd_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\FCNPC.inc:350
[debug] #12 native CallLocalFunction () in samp-server.exe
[debug] #13 00011e78 in public SSCANF_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\zcmd.inc:70
[debug] #14 0000b51c in public PawnRakNet_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\sscanf2.inc:205
[debug] #15 00003340 in public VFUNC_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\Pawn.RakNet.inc:1153
[debug] #16 00002558 in public Iter_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\AFK.inc:74
[debug] #17 native CallLocalFunction () in samp-server.exe
[debug] #18 00000ecc in public OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\foreach.inc:735

bu hatayı nasıl çözerim?
Son düzenlenme: 19 Kasım 2021, 11:51:41 lazlow

Warning

Alıntı yapılan: sharax - 18 Kasım 2021, 16:38:28
[debug] Run time error 4: "Array index out of bounds"
[debug]  Attempted to read/write array element at index 65535 in array of size 2000
[debug] AMX backtrace:
[debug] #0 002e1bb8 in Arac_Spawn (carid=0, display=0) at C:\Users\çınar\Desktop\masaüstü\gamemode larp\gamemodes\gamemode.pwn:32693
[debug] #1 002e11dc in public AraclariYukle () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\gamemodes\gamemode.pwn:32659
[debug] #2 00127bcc in public evi_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\gamemodes\gamemode.pwn:5447
[debug] #3 native CallLocalFunction () in samp-server.exe
[debug] #4 000569e8 in public ppb_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\evi.inc:177
[debug] #5 00054f08 in public WC_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\progress2.inc:381
[debug] #6 000296c0 in public PDialog_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\weapon-config.inc:2040
[debug] #7 0001d8c4 in public YVers_OnScriptInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\dialogs.inc:754
[debug] #8 native CallLocalFunction () in samp-server.exe
[debug] #9 00012a04 in public fcnpc1_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\YSI\internal\y_version.inc:154
[debug] #10 00012860 in public fcnpc0_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\FCNPC.inc:453
[debug] #11 000123f4 in public zcmd_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\FCNPC.inc:350
[debug] #12 native CallLocalFunction () in samp-server.exe
[debug] #13 00011e78 in public SSCANF_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\zcmd.inc:70
[debug] #14 0000b51c in public PawnRakNet_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\sscanf2.inc:205
[debug] #15 00003340 in public VFUNC_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\Pawn.RakNet.inc:1153
[debug] #16 00002558 in public Iter_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\AFK.inc:74
[debug] #17 native CallLocalFunction () in samp-server.exe
[debug] #18 00000ecc in public OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\foreach.inc:735

bu hatayı nasıl çözerim?

crashdetect pluginini kurunuz

ikinci bir yöntem: pawn.cfg dosyasındakı yazıyı "-d3" olarak değişiniz
Son düzenlenme: 18 Kasım 2021, 20:21:09 Warning

Murat Budak

Kullandığın oyun modunda MAX_ARAC olarak bir define olacak ama oraya Array ID değilde SQLID çekmiş olabilir eski mod...
Bu debug ne yapınca oluşuyor?
Büyük ihtimal sunucuyu açarken oluşuyordur çünkü arac yüklemede yada arac spawn etmede problem var.

AraclariYukle ve spawn kodunu atabilirsin.
Son düzenlenme: 18 Kasım 2021, 20:55:58 Murat Budak
Murat Budak
Geliştirici

📧 murat.budak@buildsoftware.info
📞 +90 531 023 72 34

sharax

Alıntı yapılan: Warning - 18 Kasım 2021, 20:18:08
Alıntı yapılan: sharax - 18 Kasım 2021, 16:38:28
[debug] Run time error 4: "Array index out of bounds"
[debug]  Attempted to read/write array element at index 65535 in array of size 2000
[debug] AMX backtrace:
[debug] #0 002e1bb8 in Arac_Spawn (carid=0, display=0) at C:\Users\çınar\Desktop\masaüstü\gamemode larp\gamemodes\gamemode.pwn:32693
[debug] #1 002e11dc in public AraclariYukle () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\gamemodes\gamemode.pwn:32659
[debug] #2 00127bcc in public evi_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\gamemodes\gamemode.pwn:5447
[debug] #3 native CallLocalFunction () in samp-server.exe
[debug] #4 000569e8 in public ppb_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\evi.inc:177
[debug] #5 00054f08 in public WC_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\progress2.inc:381
[debug] #6 000296c0 in public PDialog_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\weapon-config.inc:2040
[debug] #7 0001d8c4 in public YVers_OnScriptInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\dialogs.inc:754
[debug] #8 native CallLocalFunction () in samp-server.exe
[debug] #9 00012a04 in public fcnpc1_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\YSI\internal\y_version.inc:154
[debug] #10 00012860 in public fcnpc0_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\FCNPC.inc:453
[debug] #11 000123f4 in public zcmd_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\FCNPC.inc:350
[debug] #12 native CallLocalFunction () in samp-server.exe
[debug] #13 00011e78 in public SSCANF_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\zcmd.inc:70
[debug] #14 0000b51c in public PawnRakNet_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\sscanf2.inc:205
[debug] #15 00003340 in public VFUNC_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\Pawn.RakNet.inc:1153
[debug] #16 00002558 in public Iter_OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\AFK.inc:74
[debug] #17 native CallLocalFunction () in samp-server.exe
[debug] #18 00000ecc in public OnGameModeInit () at C:\Users\çınar\Desktop\masaüstü\gamemode larp\pawno\include\foreach.inc:735

bu hatayı nasıl çözerim?

crashdetect pluginini kurunuz

ikinci bir yöntem: pawn.cfg dosyasındakı yazıyı "-d3" olarak değişiniz
ikisi de yapılı ancak sonuç hâlâ aynı


sharax

Alıntı yapılan: Murat Budak - 18 Kasım 2021, 20:44:19
Kullandığın oyun modunda MAX_ARAC olarak bir define olacak ama oraya Array ID değilde SQLID çekmiş olabilir eski mod...
Bu debug ne yapınca oluşuyor?
Büyük ihtimal sunucuyu açarken oluşuyordur çünkü arac yüklemede yada arac spawn etmede problem var.

AraclariYukle ve spawn kodunu atabilirsin.
evet, sunucuyu açarken oluyor.

forward AraclariYukle();
public AraclariYukle()
{
   mysql_query(g_SQL, "SELECT * FROM `araclar`");
   new rows = cache_num_rows(), aID;

   printf("» Toplam %d araç yüklendi.", rows);

   for (new i = 0; i < rows; i ++)
   {
       cache_get_value_name_int(i, "aracid",  aID);

       AracInfo[aID][aracID] = aID;

       AracInfo[aID][aracExists] = true;

       cache_get_value_name_int(i, "aracmodel", AracInfo[aID][aracModel]);
       cache_get_value_name_int(i, "aracowner", AracInfo[aID][aracSahip]);
       cache_get_value_name_float(i, "aracPosX", AracInfo[aID][aracPos][0]);
       cache_get_value_name_float(i, "aracPosY", AracInfo[aID][aracPos][1]);
       cache_get_value_name_float(i, "aracPosZ", AracInfo[aID][aracPos][2]);
       cache_get_value_name_float(i, "aracPosR", AracInfo[aID][aracPos][3]);
       cache_get_value_name_int(i, "aracrenk1", AracInfo[aID][aracRenkler][0]);
       cache_get_value_name_int(i, "aracrenk2", AracInfo[aID][aracRenkler][1]);
       cache_get_value_name_int(i, "aracpaintjob", AracInfo[aID][aracPaintjob]);
       cache_get_value_name_int(i, "arackilit", AracInfo[aID][aracKilit]);
        cache_get_value_name_int(i, "aracvergi", AracInfo[aID][aracVergi]);
        cache_get_value_name_int(i, "VergiSure", AracInfo[aID][aracVergiSure]);
        cache_get_value_name_int(i, "aracbaglandi", AracInfo[aID][aracBaglandi]);
        cache_get_value_name_int(i, "aracbaglandiceza", AracInfo[aID][aracBaglandiCeza]);
        cache_get_value_name_int(i, "Interior", AracInfo[aID][aracInterior]);
        cache_get_value_name_int(i, "World", AracInfo[aID][aracWorld]);
        cache_get_value_name_int(i, "Ceza", AracInfo[aID][aracTicket]);
        cache_get_value_name_int(i, "CezaSure", AracInfo[aID][aracTicketTime]);
        cache_get_value_name_int(i, "ElKonuldu", AracInfo[aID][aracElKonuldu]);
        cache_get_value_name_int(i, "aracfaction", AracInfo[aID][aracFaction]);
        cache_get_value_name_int(i, "aracfactiontype", AracInfo[aID][aracFactionType]);
        cache_get_value_name_int(i, "arackira", AracInfo[aID][aracKira]);
       cache_get_value_name_int(i, "aractip", AracInfo[aID][aracTip]);
       cache_get_value_name_int(i, "aracsatilik", AracInfo[aID][aracSatilik]);
       cache_get_value_name(i, "aracplaka", AracInfo[aID][aracPlaka], 24);
       cache_get_value_name_int(i, "aracfiyat", AracInfo[aID][aracFiyat]);
       cache_get_value_name_int(i, "uyusturucu", AracInfo[aID][aracUyusturucu]);
       cache_get_value_name_float(i, "arackm", AracInfo[aID][aracKM]);
       cache_get_value_name_float(i, "aracbenzin", AracInfo[aID][aracBenzin]);
       cache_get_value_name_int(i, "Zirh", AracInfo[aID][aracZirh]);
       cache_get_value_name_int(i, "ZirhVarMi", AracInfo[aID][aracZirhVarMi]);
       cache_get_value_name_int(i, "Garaj", AracInfo[aID][aracGaraj]);
       cache_get_value_name_int(i, "TaksiPlaka", AracInfo[aID][TaksiPlaka]);
       cache_get_value_name_int(i, "aracseviye", AracInfo[aID][aracSeviye]);

      cache_get_value_name_int(i, "aracMod1", AracInfo[aID][aracMods][0]);
      cache_get_value_name_int(i, "aracMod2", AracInfo[aID][aracMods][1]);
      cache_get_value_name_int(i, "aracMod3", AracInfo[aID][aracMods][2]);
      cache_get_value_name_int(i, "aracMod4", AracInfo[aID][aracMods][3]);
      cache_get_value_name_int(i, "aracMod5", AracInfo[aID][aracMods][4]);
      cache_get_value_name_int(i, "aracMod6", AracInfo[aID][aracMods][5]);
      cache_get_value_name_int(i, "aracMod7", AracInfo[aID][aracMods][6]);
      cache_get_value_name_int(i, "aracMod8", AracInfo[aID][aracMods][7]);
      cache_get_value_name_int(i, "aracMod9", AracInfo[aID][aracMods][8]);
      cache_get_value_name_int(i, "aracMod10", AracInfo[aID][aracMods][9]);
      cache_get_value_name_int(i, "aracMod11", AracInfo[aID][aracMods][10]);
      cache_get_value_name_int(i, "aracMod12", AracInfo[aID][aracMods][11]);
      cache_get_value_name_int(i, "aracMod13", AracInfo[aID][aracMods][12]);
      cache_get_value_name_int(i, "aracMod14", AracInfo[aID][aracMods][13]);

      cache_get_value_name_int(i, "aracSilah1", AracInfo[aID][aracSilahlar][0]);
      cache_get_value_name_int(i, "aracSilah2", AracInfo[aID][aracSilahlar][1]);
      cache_get_value_name_int(i, "aracSilah3", AracInfo[aID][aracSilahlar][2]);
      cache_get_value_name_int(i, "aracSilah4", AracInfo[aID][aracSilahlar][3]);
      cache_get_value_name_int(i, "aracSilah5", AracInfo[aID][aracSilahlar][4]);

      cache_get_value_name_int(i, "aracMermi1", AracInfo[aID][aracMermiler][0]);
      cache_get_value_name_int(i, "aracMermi2", AracInfo[aID][aracMermiler][1]);
      cache_get_value_name_int(i, "aracMermi3", AracInfo[aID][aracMermiler][2]);
      cache_get_value_name_int(i, "aracMermi4", AracInfo[aID][aracMermiler][3]);
      cache_get_value_name_int(i, "aracMermi5", AracInfo[aID][aracMermiler][4]);

       AracInfo[aID][aracKiralayan] = -1;

      Arac_Spawn(AracInfo[aID][aracID]);
   }
   return 1;
}

stock Arac_Spawn(carid, display = 0)
{
   new id = carid;
   new vehicle;

   if (AracInfo[id][aracExists])
   {
      if (IsValidDynamic3DTextLabel(AracInfo[id][aracLabel]))
      {
         UpdateDynamic3DTextLabelText(AracInfo[id][aracLabel], -1, " ");
         DestroyDynamic3DTextLabel(AracInfo[id][aracLabel]);
      }

       if (IsValidVehicle(AracInfo[id][aracVehicle]))
           DestroyVehicle(AracInfo[id][aracVehicle]);

      if (AracInfo[id][aracRenkler][0] == -1)
          AracInfo[id][aracRenkler][0] = random(255);

        if (AracInfo[id][aracRenkler][1] == -1)
          AracInfo[id][aracRenkler][1] = random(255);

      AracInfo[id][aracVehicle] = CreateVehicle(AracInfo[id][aracModel], AracInfo[id][aracPos][0], AracInfo[id][aracPos][1], AracInfo[id][aracPos][2], AracInfo[id][aracPos][3], AracInfo[id][aracRenkler][0], AracInfo[id][aracRenkler][1], -1);

      if(AracInfo[id][aracTip] == 6)
         AracInfo[id][aracLabel] = CreateDynamic3DTextLabel("[SÜRÜCÜ ADAYI]", COLOR_YELLOW, 0.0, 0.0, 1.0, 30.0, INVALID_PLAYER_ID, AracInfo[id][aracVehicle], 1);

      vehicle = AracInfo[id][aracVehicle];

      CarLastPos[vehicle][0] = AracInfo[id][aracPos][0];
      CarLastPos[vehicle][1] = AracInfo[id][aracPos][1];
      CarLastPos[vehicle][2] = AracInfo[id][aracPos][2];

      TirYuk[vehicle] = 0;

      AracYuk[vehicle] = 0;
      AracCP[vehicle] = -1;

      LoadedTrash[vehicle] = 0;
      vehRadar[vehicle] = false;

      for (new i = 0; i < 5; i++)
          TextDrawDestroy(carMDC[vehicle]);

      vehRadarLimit[vehicle] = 100;
      KillTimer(timerMDC[vehicle]);

      AracInfo[id][aracDisplay] = true;

      if ((AracInfo[id][aracSahip] != -1) && (!display) && (AracInfo[id][aracKira] == -1) && (AracInfo[id][aracFaction] == -1) && (AracInfo[id][aracSatilik] == 0) && (AracInfo[id][aracTip] == 4) && (AracInfo[id][aracGaraj] == -1))
      {
          AracInfo[id][aracDisplay] = false;
          SetVehicleVirtualWorld(vehicle, 1000);
      }


      if (AracInfo[id][aracBaglandi] == 1)
      {
          AracInfo[id][aracDisplay] = false;
         SetVehicleVirtualWorld(vehicle, 1000);
      }

      if ((AracInfo[id][aracTip] == 3) && (AracInfo[id][aracKira] > 0))
      {
          SetVehicleParamsEx(vehicle, 0, 0, 0, 0, 0, 0, 0);
          AracInfo[id][aracKilit] = false;
          //AracInfo[id][aracLabel] = CreateDynamic3DTextLabel("{FFB400}Kiralik Araç", 0xFFFFFFFF, 0.0, -2.16, 0.0, 6.0, INVALID_PLAYER_ID, vehicle, 0, -1, -1, -1, STREAMER_3D_TEXT_LABEL_SD, -1, 0);
      }

      if ((AracInfo[id][aracTip] == 4) && (AracInfo[id][aracSatilik] == 1) && (AracInfo[id][aracKira] > 0))
      {
          new string[128];
          format(string, sizeof string, "{2ECC71}SATILIK\n{2ECC71}%s\n{2ECC71}%d", FormatNumber(AracInfo[id][aracFiyat]), GetSQLPhoneNumber(AracInfo[id][aracSahip]));
          AracInfo[id][aracLabel] = CreateDynamic3DTextLabel(string, -1,0.0, -2.5, 0.4, 30.0, INVALID_PLAYER_ID, vehicle, 1);
      }

      SetVehicleNumberPlate(AracInfo[id][aracVehicle], AracInfo[id][aracPlaka]);

      if (AracInfo[id][aracDisplay] == 1)
      {
          SetVehicleVirtualWorld(vehicle, AracInfo[id][aracWorld]);
          LinkVehicleToInteriorEx(vehicle, AracInfo[id][aracInterior]);
      }

      AracInfo[id][aracCamlar] = false;

      AracInfo[id][Taksimetre] = 0;
        AracInfo[id][OturumKazanci] = 0;

      DestroyDynamicObject(AracInfo[id][TaksiObje]);

      format(RadyoLink[vehicle], 128, "");

      if (AracInfo[id][aracVehicle] != INVALID_VEHICLE_ID)
      {
          for (new i = 0; i < 5; i++)
            if (IsValidDynamicObject(AracTohumObjeler[vehicle]))
                DestroyDynamicObject(AracTohumObjeler[vehicle]);

         AracTohumlar[vehicle][0] = 0;
         AracTohumlar[vehicle][1] = 0;
         AracTohumlar[vehicle][2] = 0;

         if (AracInfo[id][aracPaintjob] != -1)
         {
             ChangeVehiclePaintjob(vehicle, AracInfo[id][aracPaintjob]);
         }

         if (AracInfo[id][aracKilit] == 1)
         {
            new engine, lights, alarm, doors, bonnet, boot, objective;

            GetVehicleParamsEx(vehicle, engine, lights, alarm, doors, bonnet, boot, objective);
             SetVehicleParamsEx(vehicle, engine, lights, alarm, 1, bonnet, boot, objective);
         }

         if (AracInfo[id][aracSirenAcik] == true)
         {
             AracInfo[id][aracSirenAcik] = false;
             DestroyDynamicObject(AracInfo[id][SirenObject]);
         }

         if (AracInfo[id][aracRadar] == true)
         {
            AracInfo[id][aracRadar] = false;
         }

         if ((AracInfo[id][aracFactionType] == BIRLIK_LSPD) || (AracInfo[carid][aracFactionType] == BIRLIK_FBI))
         {
             PolisAraci[vehicle][Silahlar][0] = 24; // Deagle
             PolisAraci[vehicle][Mermiler][0] = 80; // Deagle Mermi

             PolisAraci[vehicle][Silahlar][1] = 29; // MP5
             PolisAraci[vehicle][Mermiler][1] = 200; // MP5 Mermi

             PolisAraci[vehicle][Silahlar][2] = 31; // M4
             PolisAraci[vehicle][Mermiler][2] = 280; // M4 Mermi

             PolisAraci[vehicle][Silahlar][3] = 25; // Shotgun
             PolisAraci[vehicle][Mermiler][3] = 100; // Shotgun Mermi

             PolisAraci[vehicle][Silahlar][4] = 0; // Bos
             PolisAraci[vehicle][Mermiler][4] = 0;

             PolisAraci[vehicle][AgriKesici] = 2;
             PolisAraci[vehicle][CelikYelek] = 2;

             Beanbag[vehicle] = 1;

             AracInfo[id][aracZirh] = 50;
         }

         for (new i = 0; i < 14; i ++)
             if (AracInfo[carid][aracMods] > 0)
               AddVehicleComponent(AracInfo[carid][aracVehicle], AracInfo[carid][aracMods]);
      }
   }
}


Murat Budak

Array ID yerine SQLID çekiyorsun.

Örnek;

#define MAX_ARAC 50

Yüklenen aracın ID değeri 50 üzerinde oluyorsa olabilir..
PAWN Kodu: Seç
cache_get_value_name_int(i, "aracid",  aID);

Murat Budak
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📧 murat.budak@buildsoftware.info
📞 +90 531 023 72 34

sharax

@Murat Budak teşekkürler, kilit&arşiv.