GTAMulti - GTA Türkiye

San Andreas Multiplayer => PAWN Kodlama => Mod Galerisi => Konuyu başlatan: AYN3F - 11 Aralık 2017, 23:31:40

Başlık: 650 Metrelik Dev Vinç /// Area 51de /// Gece Gece Canım Sıkıldı
Gönderen: AYN3F - 11 Aralık 2017, 23:31:40
(https://i.hizliresim.com/V3jBdj.png)
(https://i.hizliresim.com/nJ4ynB.png)
(https://i.hizliresim.com/vJ3y9r.png)
new tmpobjid;
tmpobjid = CreateObject(1395,251.100,1600.898,52.286,0.000,0.000,0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 19058, "xmasboxes", "wrappingpaper4-2", 0x00000000);
tmpobjid = CreateObject(1395,251.100,1600.898,155.796,180.000,0.000,0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 19058, "xmasboxes", "wrappingpaper4-2", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(1395,251.100,1600.898,212.736,360.000,0.000,0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 19058, "xmasboxes", "wrappingpaper4-2", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(1395,251.100,1600.898,315.846,0.000,179.999,-179.999,300.000);
SetObjectMaterial(tmpobjid, 0, 19058, "xmasboxes", "wrappingpaper4-2", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(1395,251.100,1600.898,372.786,-0.000,0.000,0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 19058, "xmasboxes", "wrappingpaper4-2", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,253.346,1601.440,25.925,0.000,0.000,90.000,300.000);
SetObjectMaterial(tmpobjid, 0, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,250.586,1603.411,29.305,0.000,0.000,180.000,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,248.616,1600.350,32.445,0.000,0.000,270.000,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,251.626,1598.399,35.825,0.000,0.000,360.000,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,253.636,1601.440,39.265,0.000,0.000,89.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
tmpobjid = CreateObject(8572,250.876,1603.411,42.645,0.000,-0.000,179.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,248.906,1600.350,45.785,-0.000,0.000,-89.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,251.916,1598.399,49.165,-0.000,0.000,-0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,253.966,1601.440,52.425,0.000,0.000,89.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
tmpobjid = CreateObject(8572,251.206,1603.411,55.805,0.000,-0.000,179.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,249.236,1600.350,58.945,-0.000,-0.000,-89.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,252.246,1598.399,62.325,-0.000,0.000,-0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,254.256,1601.440,65.765,0.000,0.000,89.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
tmpobjid = CreateObject(8572,251.496,1603.411,69.145,0.000,-0.000,179.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,249.526,1600.350,72.285,-0.000,0.000,-89.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,252.536,1598.399,75.665,-0.000,0.000,-0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,253.416,1601.440,78.925,0.000,0.000,89.999,300.000);
SetObjectMaterial(tmpobjid, 0, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,250.656,1603.411,82.305,0.000,-0.000,179.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,248.686,1600.350,85.445,-0.000,-0.000,-89.999,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,251.696,1598.399,88.825,-0.000,0.000,-0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 19426, "all_walls", "mirror01", 0x00000000);
tmpobjid = CreateObject(8572,253.706,1601.440,92.265,0.000,0.000,89.999,300.000);
Başlık: Ynt: 650 Metrelik Dev Vinç /// Area 51de /// Gece Gece Canım Sıkıldı
Gönderen: Kraus - 11 Aralık 2017, 23:33:46
İşsizliğin bu kadarı, baya yararlı, çıkıp üstüne atlanabilir, teşekkürler :helal:
Başlık: Ynt: 650 Metrelik Dev Vinç /// Area 51de /// Gece Gece Canım Sıkıldı
Gönderen: AYN3F - 11 Aralık 2017, 23:35:26
Ahahahha :D Araçlada uçabilirler yere çarpınca alınan hasar guzel zevk veriyor :D
Başlık: Ynt: 650 Metrelik Dev Vinç /// Area 51de /// Gece Gece Canım Sıkıldı
Gönderen: Matite - 12 Aralık 2017, 01:44:26
güzel iyi hoş
Başlık: Ynt: 650 Metrelik Dev Vinç /// Area 51de /// Gece Gece Canım Sıkıldı
Gönderen: Pablo - 12 Aralık 2017, 04:22:25
Paylaşım İçin Teşekkürler
Başlık: Ynt: 650 Metrelik Dev Vinç /// Area 51de /// Gece Gece Canım Sıkıldı
Gönderen: pag - 12 Aralık 2017, 08:27:23
Paraşütle atlamak süper olur  :D
Başlık: Ynt: 650 Metrelik Dev Vinç /// Area 51de /// Gece Gece Canım Sıkıldı
Gönderen: ace - 13 Aralık 2017, 15:11:58
Alıntı yapılan: AYN3F - 11 Aralık 2017, 23:35:26

Ahahahha :D Araçlada uçabilirler yere çarpınca alınan hasar guzel zevk veriyor :D

Araba İçin Okadar Geniş Yer Yok Sanırım Birazdaha Uzun Yapsaydın Tam Vinçe Benzeseydi Ve Araba Hızını Alıp Atlayabilseydi Eline Sağlık  :helal:Alıntı yapılan: Kraus - 11 Aralık 2017, 23:33:46

İşsizliğin bu kadarı, baya yararlı, çıkıp üstüne atlanabilir, teşekkürler :helal:

+1