Arkadaşlar TexTdraw yapmağı öğreniyordum ve güzel birşey yaptığımı düşünüp sizlerle paylaşmak istedim kullanan arkadaşlara başarılar dilerim.
(https://i.hizliresim.com/5LDnBj.png)
new Text:textdraw_0;
new Text:textdraw_1;
new Text:textdraw_2;
new Text:textdraw_3;
new Text:textdraw_4;
new Text:textdraw_5;
new Text:textdraw_6;
new Text:textdraw_7;
new Text:textdraw_8;
new Text:textdraw_9;
new Text:textdraw_10;
new Text:textdraw_11;
new Text:textdraw_12;
new Text:textdraw_13;
new Text:textdraw_14;
new Text:textdraw_15;
new Text:textdraw_16;
new Text:textdraw_17;
new Text:textdraw_18;
new Text:textdraw_19;
new Text:textdraw_20;
new Text:textdraw_21;
new Text:textdraw_22;
new Text:textdraw_23;
new Text:textdraw_24;
new Text:textdraw_25;
new Text:textdraw_26;textdraw_0 = TextDrawCreate(303.000000, 433.000000, "_");
TextDrawFont(textdraw_0, 1);
TextDrawLetterSize(textdraw_0, 0.600000, 1.900002);
TextDrawTextSize(textdraw_0, 298.500000, 791.500000);
TextDrawSetOutline(textdraw_0, 1);
TextDrawSetShadow(textdraw_0, 0);
TextDrawAlignment(textdraw_0, 2);
TextDrawColor(textdraw_0, -1);
TextDrawBackgroundColor(textdraw_0, 255);
TextDrawBoxColor(textdraw_0, 255);
TextDrawUseBox(textdraw_0, 1);
TextDrawSetProportional(textdraw_0, 1);
TextDrawSetSelectable(textdraw_0, 0);
textdraw_1 = TextDrawCreate(303.000000, 432.000000, "_");
TextDrawFont(textdraw_1, 1);
TextDrawLetterSize(textdraw_1, 0.600000, -0.399996);
TextDrawTextSize(textdraw_1, 298.500000, 791.500000);
TextDrawSetOutline(textdraw_1, 1);
TextDrawSetShadow(textdraw_1, 0);
TextDrawAlignment(textdraw_1, 2);
TextDrawColor(textdraw_1, -1);
TextDrawBackgroundColor(textdraw_1, 255);
TextDrawBoxColor(textdraw_1, 9145343);
TextDrawUseBox(textdraw_1, 1);
TextDrawSetProportional(textdraw_1, 1);
TextDrawSetSelectable(textdraw_1, 0);
textdraw_2 = TextDrawCreate(19.000000, 435.000000, "_");
TextDrawFont(textdraw_2, 1);
TextDrawLetterSize(textdraw_2, 0.600000, 1.300003);
TextDrawTextSize(textdraw_2, 298.500000, 88.000000);
TextDrawSetOutline(textdraw_2, 1);
TextDrawSetShadow(textdraw_2, 0);
TextDrawAlignment(textdraw_2, 2);
TextDrawColor(textdraw_2, -1);
TextDrawBackgroundColor(textdraw_2, 255);
TextDrawBoxColor(textdraw_2, 9145343);
TextDrawUseBox(textdraw_2, 1);
TextDrawSetProportional(textdraw_2, 1);
TextDrawSetSelectable(textdraw_2, 0);
textdraw_3 = TextDrawCreate(59.000000, 432.000000, "ld_pool:ball");
TextDrawFont(textdraw_3, 4);
TextDrawLetterSize(textdraw_3, 0.600000, 2.000000);
TextDrawTextSize(textdraw_3, 15.000000, 18.500000);
TextDrawSetOutline(textdraw_3, 1);
TextDrawSetShadow(textdraw_3, 0);
TextDrawAlignment(textdraw_3, 1);
TextDrawColor(textdraw_3, 9145343);
TextDrawBackgroundColor(textdraw_3, 0);
TextDrawBoxColor(textdraw_3, 0);
TextDrawUseBox(textdraw_3, 1);
TextDrawSetProportional(textdraw_3, 1);
TextDrawSetSelectable(textdraw_3, 0);
textdraw_4 = TextDrawCreate(5.000000, 430.000000, "X");
TextDrawFont(textdraw_4, 3);
TextDrawLetterSize(textdraw_4, 0.404166, 2.099997);
TextDrawTextSize(textdraw_4, 400.000000, 17.000000);
TextDrawSetOutline(textdraw_4, 1);
TextDrawSetShadow(textdraw_4, 0);
TextDrawAlignment(textdraw_4, 1);
TextDrawColor(textdraw_4, 255);
TextDrawBackgroundColor(textdraw_4, 0);
TextDrawBoxColor(textdraw_4, 50);
TextDrawUseBox(textdraw_4, 0);
TextDrawSetProportional(textdraw_4, 1);
TextDrawSetSelectable(textdraw_4, 0);
textdraw_5 = TextDrawCreate(62.000000, 434.000000, "]");
TextDrawFont(textdraw_5, 2);
TextDrawLetterSize(textdraw_5, 0.287499, 1.299998);
TextDrawTextSize(textdraw_5, 400.000000, 17.000000);
TextDrawSetOutline(textdraw_5, 1);
TextDrawSetShadow(textdraw_5, 0);
TextDrawAlignment(textdraw_5, 1);
TextDrawColor(textdraw_5, 255);
TextDrawBackgroundColor(textdraw_5, 0);
TextDrawBoxColor(textdraw_5, 50);
TextDrawUseBox(textdraw_5, 0);
TextDrawSetProportional(textdraw_5, 1);
TextDrawSetSelectable(textdraw_5, 0);
textdraw_6 = TextDrawCreate(14.000000, 435.000000, "enon");
TextDrawFont(textdraw_6, 2);
TextDrawLetterSize(textdraw_6, 0.262499, 1.100000);
TextDrawTextSize(textdraw_6, 400.000000, 17.000000);
TextDrawSetOutline(textdraw_6, 1);
TextDrawSetShadow(textdraw_6, 0);
TextDrawAlignment(textdraw_6, 1);
TextDrawColor(textdraw_6, -1);
TextDrawBackgroundColor(textdraw_6, 60);
TextDrawBoxColor(textdraw_6, 50);
TextDrawUseBox(textdraw_6, 0);
TextDrawSetProportional(textdraw_6, 1);
TextDrawSetSelectable(textdraw_6, 0);
textdraw_7 = TextDrawCreate(82.000000, 433.000000, "ld_pool:ball");
TextDrawFont(textdraw_7, 4);
TextDrawLetterSize(textdraw_7, 0.600000, 2.000000);
TextDrawTextSize(textdraw_7, 12.500000, 14.500000);
TextDrawSetOutline(textdraw_7, 1);
TextDrawSetShadow(textdraw_7, 0);
TextDrawAlignment(textdraw_7, 1);
TextDrawColor(textdraw_7, 9145343);
TextDrawBackgroundColor(textdraw_7, 0);
TextDrawBoxColor(textdraw_7, 0);
TextDrawUseBox(textdraw_7, 1);
TextDrawSetProportional(textdraw_7, 1);
TextDrawSetSelectable(textdraw_7, 0);
textdraw_8 = TextDrawCreate(84.000000, 435.000000, "ld_chat:badchat");
TextDrawFont(textdraw_8, 4);
TextDrawLetterSize(textdraw_8, 0.600000, 2.000000);
TextDrawTextSize(textdraw_8, 9.000000, 10.000000);
TextDrawSetOutline(textdraw_8, 1);
TextDrawSetShadow(textdraw_8, 0);
TextDrawAlignment(textdraw_8, 1);
TextDrawColor(textdraw_8, 9145343);
TextDrawBackgroundColor(textdraw_8, 0);
TextDrawBoxColor(textdraw_8, 0);
TextDrawUseBox(textdraw_8, 1);
TextDrawSetProportional(textdraw_8, 1);
TextDrawSetSelectable(textdraw_8, 0);
textdraw_9 = TextDrawCreate(99.000000, 436.000000, "- xenon gaming hirsiz polis -");
TextDrawFont(textdraw_9, 2);
TextDrawLetterSize(textdraw_9, 0.166666, 0.800000);
TextDrawTextSize(textdraw_9, 400.000000, 17.000000);
TextDrawSetOutline(textdraw_9, 1);
TextDrawSetShadow(textdraw_9, 0);
TextDrawAlignment(textdraw_9, 1);
TextDrawColor(textdraw_9, -1);
TextDrawBackgroundColor(textdraw_9, 0);
TextDrawBoxColor(textdraw_9, 50);
TextDrawUseBox(textdraw_9, 0);
TextDrawSetProportional(textdraw_9, 1);
TextDrawSetSelectable(textdraw_9, 0);
textdraw_10 = TextDrawCreate(218.000000, 422.000000, "/");
TextDrawFont(textdraw_10, 2);
TextDrawLetterSize(textdraw_10, 0.487500, 3.549997);
TextDrawTextSize(textdraw_10, 400.000000, 17.000000);
TextDrawSetOutline(textdraw_10, 1);
TextDrawSetShadow(textdraw_10, 0);
TextDrawAlignment(textdraw_10, 1);
TextDrawColor(textdraw_10, 9145343);
TextDrawBackgroundColor(textdraw_10, 0);
TextDrawBoxColor(textdraw_10, 50);
TextDrawUseBox(textdraw_10, 0);
TextDrawSetProportional(textdraw_10, 1);
TextDrawSetSelectable(textdraw_10, 0);
textdraw_11 = TextDrawCreate(229.000000, 433.000000, "ld_pool:ball");
TextDrawFont(textdraw_11, 4);
TextDrawLetterSize(textdraw_11, 0.600000, 2.000000);
TextDrawTextSize(textdraw_11, 12.000000, 13.500000);
TextDrawSetOutline(textdraw_11, 1);
TextDrawSetShadow(textdraw_11, 0);
TextDrawAlignment(textdraw_11, 1);
TextDrawColor(textdraw_11, 9145343);
TextDrawBackgroundColor(textdraw_11, 0);
TextDrawBoxColor(textdraw_11, 0);
TextDrawUseBox(textdraw_11, 1);
TextDrawSetProportional(textdraw_11, 1);
TextDrawSetSelectable(textdraw_11, 0);
textdraw_12 = TextDrawCreate(232.000000, 436.000000, "HUD:radar_race");
TextDrawFont(textdraw_12, 4);
TextDrawLetterSize(textdraw_12, 0.600000, 2.000000);
TextDrawTextSize(textdraw_12, 6.000000, 7.000000);
TextDrawSetOutline(textdraw_12, 1);
TextDrawSetShadow(textdraw_12, 0);
TextDrawAlignment(textdraw_12, 1);
TextDrawColor(textdraw_12, 9145343);
TextDrawBackgroundColor(textdraw_12, 0);
TextDrawBoxColor(textdraw_12, 0);
TextDrawUseBox(textdraw_12, 1);
TextDrawSetProportional(textdraw_12, 1);
TextDrawSetSelectable(textdraw_12, 0);
textdraw_13 = TextDrawCreate(244.000000, 436.000000, "level:~w~ 50 / 50");
TextDrawFont(textdraw_13, 2);
TextDrawLetterSize(textdraw_13, 0.150000, 0.800000);
TextDrawTextSize(textdraw_13, 400.000000, 17.000000);
TextDrawSetOutline(textdraw_13, 1);
TextDrawSetShadow(textdraw_13, 0);
TextDrawAlignment(textdraw_13, 1);
TextDrawColor(textdraw_13, 9145343);
TextDrawBackgroundColor(textdraw_13, 0);
TextDrawBoxColor(textdraw_13, 50);
TextDrawUseBox(textdraw_13, 0);
TextDrawSetProportional(textdraw_13, 1);
TextDrawSetSelectable(textdraw_13, 0);
textdraw_14 = TextDrawCreate(298.000000, 433.000000, "ld_pool:ball");
TextDrawFont(textdraw_14, 4);
TextDrawLetterSize(textdraw_14, 0.600000, 2.000000);
TextDrawTextSize(textdraw_14, 12.000000, 13.500000);
TextDrawSetOutline(textdraw_14, 1);
TextDrawSetShadow(textdraw_14, 0);
TextDrawAlignment(textdraw_14, 1);
TextDrawColor(textdraw_14, 9145343);
TextDrawBackgroundColor(textdraw_14, 0);
TextDrawBoxColor(textdraw_14, 0);
TextDrawUseBox(textdraw_14, 1);
TextDrawSetProportional(textdraw_14, 1);
TextDrawSetSelectable(textdraw_14, 0);
textdraw_15 = TextDrawCreate(301.000000, 436.000000, "HUD:radar_flag");
TextDrawFont(textdraw_15, 4);
TextDrawLetterSize(textdraw_15, 0.600000, 2.000000);
TextDrawTextSize(textdraw_15, 6.000000, 7.000000);
TextDrawSetOutline(textdraw_15, 1);
TextDrawSetShadow(textdraw_15, 0);
TextDrawAlignment(textdraw_15, 1);
TextDrawColor(textdraw_15, 9145343);
TextDrawBackgroundColor(textdraw_15, 0);
TextDrawBoxColor(textdraw_15, 0);
TextDrawUseBox(textdraw_15, 1);
TextDrawSetProportional(textdraw_15, 1);
TextDrawSetSelectable(textdraw_15, 0);
textdraw_16 = TextDrawCreate(313.000000, 436.000000, "basari:~w~ 34 / 34");
TextDrawFont(textdraw_16, 2);
TextDrawLetterSize(textdraw_16, 0.150000, 0.800000);
TextDrawTextSize(textdraw_16, 400.000000, 17.000000);
TextDrawSetOutline(textdraw_16, 1);
TextDrawSetShadow(textdraw_16, 0);
TextDrawAlignment(textdraw_16, 1);
TextDrawColor(textdraw_16, 9145343);
TextDrawBackgroundColor(textdraw_16, 0);
TextDrawBoxColor(textdraw_16, 50);
TextDrawUseBox(textdraw_16, 0);
TextDrawSetProportional(textdraw_16, 1);
TextDrawSetSelectable(textdraw_16, 0);
textdraw_17 = TextDrawCreate(369.000000, 433.000000, "ld_pool:ball");
TextDrawFont(textdraw_17, 4);
TextDrawLetterSize(textdraw_17, 0.600000, 2.000000);
TextDrawTextSize(textdraw_17, 12.000000, 13.500000);
TextDrawSetOutline(textdraw_17, 1);
TextDrawSetShadow(textdraw_17, 0);
TextDrawAlignment(textdraw_17, 1);
TextDrawColor(textdraw_17, 9145343);
TextDrawBackgroundColor(textdraw_17, 0);
TextDrawBoxColor(textdraw_17, 0);
TextDrawUseBox(textdraw_17, 1);
TextDrawSetProportional(textdraw_17, 1);
TextDrawSetSelectable(textdraw_17, 0);
textdraw_18 = TextDrawCreate(372.000000, 436.000000, "ld_none:warp");
TextDrawFont(textdraw_18, 4);
TextDrawLetterSize(textdraw_18, 0.600000, 2.000000);
TextDrawTextSize(textdraw_18, 6.000000, 6.500000);
TextDrawSetOutline(textdraw_18, 1);
TextDrawSetShadow(textdraw_18, 0);
TextDrawAlignment(textdraw_18, 1);
TextDrawColor(textdraw_18, 9145343);
TextDrawBackgroundColor(textdraw_18, 0);
TextDrawBoxColor(textdraw_18, 0);
TextDrawUseBox(textdraw_18, 1);
TextDrawSetProportional(textdraw_18, 1);
TextDrawSetSelectable(textdraw_18, 0);
textdraw_19 = TextDrawCreate(384.000000, 436.000000, "fps:~w~ 60");
TextDrawFont(textdraw_19, 2);
TextDrawLetterSize(textdraw_19, 0.150000, 0.800000);
TextDrawTextSize(textdraw_19, 744.000000, 17.000000);
TextDrawSetOutline(textdraw_19, 1);
TextDrawSetShadow(textdraw_19, 0);
TextDrawAlignment(textdraw_19, 1);
TextDrawColor(textdraw_19, 9145343);
TextDrawBackgroundColor(textdraw_19, 0);
TextDrawBoxColor(textdraw_19, 50);
TextDrawUseBox(textdraw_19, 0);
TextDrawSetProportional(textdraw_19, 1);
TextDrawSetSelectable(textdraw_19, 0);
textdraw_20 = TextDrawCreate(415.000000, 433.000000, "ld_pool:ball");
TextDrawFont(textdraw_20, 4);
TextDrawLetterSize(textdraw_20, 0.600000, 2.000000);
TextDrawTextSize(textdraw_20, 12.000000, 13.500000);
TextDrawSetOutline(textdraw_20, 1);
TextDrawSetShadow(textdraw_20, 0);
TextDrawAlignment(textdraw_20, 1);
TextDrawColor(textdraw_20, 9145343);
TextDrawBackgroundColor(textdraw_20, 0);
TextDrawBoxColor(textdraw_20, 0);
TextDrawUseBox(textdraw_20, 1);
TextDrawSetProportional(textdraw_20, 1);
TextDrawSetSelectable(textdraw_20, 0);
textdraw_21 = TextDrawCreate(418.000000, 436.000000, "HUD:radar_police");
TextDrawFont(textdraw_21, 4);
TextDrawLetterSize(textdraw_21, 0.600000, 2.000000);
TextDrawTextSize(textdraw_21, 6.000000, 6.500000);
TextDrawSetOutline(textdraw_21, 1);
TextDrawSetShadow(textdraw_21, 0);
TextDrawAlignment(textdraw_21, 1);
TextDrawColor(textdraw_21, 9145343);
TextDrawBackgroundColor(textdraw_21, 0);
TextDrawBoxColor(textdraw_21, 0);
TextDrawUseBox(textdraw_21, 1);
TextDrawSetProportional(textdraw_21, 1);
TextDrawSetSelectable(textdraw_21, 0);
textdraw_22 = TextDrawCreate(429.000000, 436.000000, "tecrube:~w~ 50000 / 50000");
TextDrawFont(textdraw_22, 2);
TextDrawLetterSize(textdraw_22, 0.150000, 0.800000);
TextDrawTextSize(textdraw_22, 549.500000, 17.000000);
TextDrawSetOutline(textdraw_22, 1);
TextDrawSetShadow(textdraw_22, 0);
TextDrawAlignment(textdraw_22, 1);
TextDrawColor(textdraw_22, 9145343);
TextDrawBackgroundColor(textdraw_22, 0);
TextDrawBoxColor(textdraw_22, 50);
TextDrawUseBox(textdraw_22, 0);
TextDrawSetProportional(textdraw_22, 1);
TextDrawSetSelectable(textdraw_22, 0);
textdraw_23 = TextDrawCreate(512.000000, 422.000000, "/");
TextDrawFont(textdraw_23, 2);
TextDrawLetterSize(textdraw_23, 0.487500, 3.549997);
TextDrawTextSize(textdraw_23, 400.000000, 17.000000);
TextDrawSetOutline(textdraw_23, 1);
TextDrawSetShadow(textdraw_23, 0);
TextDrawAlignment(textdraw_23, 1);
TextDrawColor(textdraw_23, 9145343);
TextDrawBackgroundColor(textdraw_23, 0);
TextDrawBoxColor(textdraw_23, 50);
TextDrawUseBox(textdraw_23, 0);
TextDrawSetProportional(textdraw_23, 1);
TextDrawSetSelectable(textdraw_23, 0);
textdraw_24 = TextDrawCreate(522.000000, 435.000000, "kd orani:~w~ 0.6");
TextDrawFont(textdraw_24, 2);
TextDrawLetterSize(textdraw_24, 0.120833, 0.899999);
TextDrawTextSize(textdraw_24, 777.000000, 17.000000);
TextDrawSetOutline(textdraw_24, 1);
TextDrawSetShadow(textdraw_24, 0);
TextDrawAlignment(textdraw_24, 1);
TextDrawColor(textdraw_24, 9145343);
TextDrawBackgroundColor(textdraw_24, 255);
TextDrawBoxColor(textdraw_24, 50);
TextDrawUseBox(textdraw_24, 0);
TextDrawSetProportional(textdraw_24, 1);
TextDrawSetSelectable(textdraw_24, 0);
textdraw_25 = TextDrawCreate(568.000000, 435.000000, "D:~w~ 50000");
TextDrawFont(textdraw_25, 2);
TextDrawLetterSize(textdraw_25, 0.120833, 0.899999);
TextDrawTextSize(textdraw_25, 777.000000, 17.000000);
TextDrawSetOutline(textdraw_25, 1);
TextDrawSetShadow(textdraw_25, 0);
TextDrawAlignment(textdraw_25, 1);
TextDrawColor(textdraw_25, 9145343);
TextDrawBackgroundColor(textdraw_25, 255);
TextDrawBoxColor(textdraw_25, 50);
TextDrawUseBox(textdraw_25, 0);
TextDrawSetProportional(textdraw_25, 1);
TextDrawSetSelectable(textdraw_25, 0);
textdraw_26 = TextDrawCreate(603.000000, 435.000000, "K:~w~ 50000");
TextDrawFont(textdraw_26, 2);
TextDrawLetterSize(textdraw_26, 0.120833, 0.899999);
TextDrawTextSize(textdraw_26, 777.000000, 17.000000);
TextDrawSetOutline(textdraw_26, 1);
TextDrawSetShadow(textdraw_26, 0);
TextDrawAlignment(textdraw_26, 1);
TextDrawColor(textdraw_26, 9145343);
TextDrawBackgroundColor(textdraw_26, 255);
TextDrawBoxColor(textdraw_26, 50);
TextDrawUseBox(textdraw_26, 0);
TextDrawSetProportional(textdraw_26, 1);
TextDrawSetSelectable(textdraw_26, 0);
Şahsen güzel olmuş, ellerine sağlık.
Emek var başarılı.
Şahsen textdraw iyi ve kullanışlı, hem yer kaplamıyor hemde detaylı, ama artık anadolu ve ya anadoludan çıkma modlar kullanacaklarını sanmıyorum.
Gayet güzel bir Textdraw olmuş, sunucu açıcak arkadaşlar için faydalı olabilir.
Eline sağlık bro
Güzel, Ellerine sağlık.
Alıntı yapılan: Medcezir - 02 Nisan 2020, 17:44:13Güzel, Ellerine sağlık.
Teşekkür ederim mehmet abi. Senin Sayende :)
Sah
Alıntı yapılan: Radless - 02 Nisan 2020, 11:46:59Şahsen güzel olmuş, ellerine sağlık.
Şahsen teşekkür ederim güzel yorumun için
Alıntı yapılan: Vestro - 02 Nisan 2020, 12:30:45Emek var başarılı.
Teşekkür ederim
Alıntı yapılan: AlpayCY (Security) - 02 Nisan 2020, 12:44:27Şahsen textdraw iyi ve kullanışlı, hem yer kaplamıyor hemde detaylı, ama artık anadolu ve ya anadoludan çıkma modlar kullanacaklarını sanmıyorum.
teşekkürler ederim güzel yorum için
Spam iletiler tek bir ileti altında toplanmıştır. Teşekkür mesajlarını tek bir ileti altında toplamanız gerekmektedir.
İyi forumlar dilerim.
Gayet güzel bir Textdraw olmuş, Sunucu Açacak Kişiler İçin Yararlı Olabilir !
Güzel olmuş, eline emeğine sağlık.
Guzel olmus :) :kalp:
Elinize sağlık, başarılar.
Eline sağlık.
Nasıl Kurcaz?
Güzel ve... Nasıl denilir... Dolgun gözüküyor. Sanki Yazılar ve İcon HD Gibimiş gibi
Reis Bana Developer lazım discord veya instagram yazabilirmisin Tr de İlk Birşey Yardım et lüfen
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Pawno bilginiz olmalı.
Pawn*
İlk önce demek isterim pawn yada pawno fark etmiyor. ve sen boş boş yorumlar yazmaktansa adamlara yardımcı yorumlar yazmanı tafsiye ederim. eğer tavsiye istemiyorsan boş yorum yazıp rahatsız etme.
Ben Boş Bir Yere Atıyorum Hata Verio Nereye Atacaz? Kusura Bakmayın Yenıyım Biraz
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Değişkenleri modun en başına at, diğerlerini OnGameModeInıt publicine at.