Soru:
Kullanışlı textdrawmı sence ?
Seçenek 1: Kullanıla bilir
oylar: 9
Seçenek 2: Kötü olmuş
oylar: 2
Seçenek 3: Çok iğrenc bir textdraw xD
oylar: 3
Selamün aleyküm kardeşlerim bildiğimiz gibi çoğu kişi anadolu hırsız polis alt yapılı modlarını kullanıyorlar o yüzden moda uygun textdraw yaptım. bu arada çete ismi yerini yapamayan olursa bana dc'den ulaşsın yardım ederim. Discord: TuraL.#5799
(https://imgyukle.com/f/2022/03/24/E8qQYA.png)
new PlayerText:Alt_taraf[19][MAX_PLAYERS];
Alt_taraf[0][playerid] = CreatePlayerTextDraw(playerid, 301.000000, 428.000000, "_");
PlayerTextDrawFont(playerid, Alt_taraf[0][playerid], 1);
PlayerTextDrawLetterSize(playerid, Alt_taraf[0][playerid], 0.600000, 8.000000);
PlayerTextDrawTextSize(playerid, Alt_taraf[0][playerid], 298.500000, 690.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[0][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[0][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[0][playerid], 2);
PlayerTextDrawColor(playerid, Alt_taraf[0][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[0][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[0][playerid], 255);
PlayerTextDrawUseBox(playerid, Alt_taraf[0][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[0][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[0][playerid], 0);
Alt_taraf[1][playerid] = CreatePlayerTextDraw(playerid, 301.000000, 429.000000, "_");
PlayerTextDrawFont(playerid, Alt_taraf[1][playerid], 1);
PlayerTextDrawLetterSize(playerid, Alt_taraf[1][playerid], 0.600000, 0.449997);
PlayerTextDrawTextSize(playerid, Alt_taraf[1][playerid], 298.500000, 690.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[1][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[1][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[1][playerid], 2);
PlayerTextDrawColor(playerid, Alt_taraf[1][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[1][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[1][playerid], 9145343);
PlayerTextDrawUseBox(playerid, Alt_taraf[1][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[1][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[1][playerid], 0);
Alt_taraf[2][playerid] = CreatePlayerTextDraw(playerid, 63.000000, 436.000000, "_");
PlayerTextDrawFont(playerid, Alt_taraf[2][playerid], 1);
PlayerTextDrawLetterSize(playerid, Alt_taraf[2][playerid], 0.600000, 3.449995);
PlayerTextDrawTextSize(playerid, Alt_taraf[2][playerid], 298.500000, 130.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[2][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[2][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[2][playerid], 2);
PlayerTextDrawColor(playerid, Alt_taraf[2][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[2][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[2][playerid], 9145343);
PlayerTextDrawUseBox(playerid, Alt_taraf[2][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[2][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[2][playerid], 0);
Alt_taraf[3][playerid] = CreatePlayerTextDraw(playerid, 577.000000, 436.000000, "_");
PlayerTextDrawFont(playerid, Alt_taraf[3][playerid], 1);
PlayerTextDrawLetterSize(playerid, Alt_taraf[3][playerid], 0.600000, 3.449995);
PlayerTextDrawTextSize(playerid, Alt_taraf[3][playerid], 298.500000, 130.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[3][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[3][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[3][playerid], 2);
PlayerTextDrawColor(playerid, Alt_taraf[3][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[3][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[3][playerid], 9145343);
PlayerTextDrawUseBox(playerid, Alt_taraf[3][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[3][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[3][playerid], 0);
Alt_taraf[4][playerid] = CreatePlayerTextDraw(playerid, 312.000000, 426.000000, "www.gtamulti.com");
PlayerTextDrawFont(playerid, Alt_taraf[4][playerid], 2);
PlayerTextDrawLetterSize(playerid, Alt_taraf[4][playerid], 0.229166, 1.000000);
PlayerTextDrawTextSize(playerid, Alt_taraf[4][playerid], 404.000000, 204.500000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[4][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[4][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[4][playerid], 2);
PlayerTextDrawColor(playerid, Alt_taraf[4][playerid], 255);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[4][playerid], 0);
PlayerTextDrawBoxColor(playerid, Alt_taraf[4][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[4][playerid], 0);
PlayerTextDrawSetProportional(playerid, Alt_taraf[4][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[4][playerid], 0);
Alt_taraf[5][playerid] = CreatePlayerTextDraw(playerid, 41.000000, 426.000000, "CETE ISIM:");
PlayerTextDrawFont(playerid, Alt_taraf[5][playerid], 2);
PlayerTextDrawLetterSize(playerid, Alt_taraf[5][playerid], 0.216664, 1.049998);
PlayerTextDrawTextSize(playerid, Alt_taraf[5][playerid], 400.000000, 17.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[5][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[5][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[5][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[5][playerid], 852308735);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[5][playerid], 100);
PlayerTextDrawBoxColor(playerid, Alt_taraf[5][playerid], 65330);
PlayerTextDrawUseBox(playerid, Alt_taraf[5][playerid], 0);
PlayerTextDrawSetProportional(playerid, Alt_taraf[5][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[5][playerid], 0);
Alt_taraf[6][playerid] = CreatePlayerTextDraw(playerid, 64.000000, 435.000000, "Her hangi bir ceteniz yok");
PlayerTextDrawFont(playerid, Alt_taraf[6][playerid], 2);
PlayerTextDrawLetterSize(playerid, Alt_taraf[6][playerid], 0.166666, 1.299998);
PlayerTextDrawTextSize(playerid, Alt_taraf[6][playerid], 400.000000, 203.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[6][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[6][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[6][playerid], 2);
PlayerTextDrawColor(playerid, Alt_taraf[6][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[6][playerid], 0);
PlayerTextDrawBoxColor(playerid, Alt_taraf[6][playerid], 852308530);
PlayerTextDrawUseBox(playerid, Alt_taraf[6][playerid], 0);
PlayerTextDrawSetProportional(playerid, Alt_taraf[6][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[6][playerid], 0);
Alt_taraf[7][playerid] = CreatePlayerTextDraw(playerid, 546.000000, 426.000000, "OYUNCU ISIM:");
PlayerTextDrawFont(playerid, Alt_taraf[7][playerid], 2);
PlayerTextDrawLetterSize(playerid, Alt_taraf[7][playerid], 0.216664, 1.049998);
PlayerTextDrawTextSize(playerid, Alt_taraf[7][playerid], 675.000000, 17.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[7][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[7][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[7][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[7][playerid], -65281);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[7][playerid], 100);
PlayerTextDrawBoxColor(playerid, Alt_taraf[7][playerid], 852308530);
PlayerTextDrawUseBox(playerid, Alt_taraf[7][playerid], 0);
PlayerTextDrawSetProportional(playerid, Alt_taraf[7][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[7][playerid], 0);
Alt_taraf[8][playerid] = CreatePlayerTextDraw(playerid, 576.000000, 435.000000, "TURAL.");
PlayerTextDrawFont(playerid, Alt_taraf[8][playerid], 2);
PlayerTextDrawLetterSize(playerid, Alt_taraf[8][playerid], 0.191666, 1.299998);
PlayerTextDrawTextSize(playerid, Alt_taraf[8][playerid], 400.000000, 203.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[8][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[8][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[8][playerid], 2);
PlayerTextDrawColor(playerid, Alt_taraf[8][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[8][playerid], 0);
PlayerTextDrawBoxColor(playerid, Alt_taraf[8][playerid], 852308530);
PlayerTextDrawUseBox(playerid, Alt_taraf[8][playerid], 0);
PlayerTextDrawSetProportional(playerid, Alt_taraf[8][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[8][playerid], 0);
Alt_taraf[9][playerid] = CreatePlayerTextDraw(playerid, 156.000000, 436.000000, "LEVEL: ~w~50 / 50");
PlayerTextDrawFont(playerid, Alt_taraf[9][playerid], 2);
PlayerTextDrawLetterSize(playerid, Alt_taraf[9][playerid], 0.191666, 1.149999);
PlayerTextDrawTextSize(playerid, Alt_taraf[9][playerid], 400.000000, 17.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[9][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[9][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[9][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[9][playerid], -2016478465);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[9][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[9][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[9][playerid], 0);
PlayerTextDrawSetProportional(playerid, Alt_taraf[9][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[9][playerid], 0);
Alt_taraf[10][playerid] = CreatePlayerTextDraw(playerid, 238.000000, 436.000000, "BASARILAR: ~w~ 35 / 35");
PlayerTextDrawFont(playerid, Alt_taraf[10][playerid], 2);
PlayerTextDrawLetterSize(playerid, Alt_taraf[10][playerid], 0.191666, 1.149999);
PlayerTextDrawTextSize(playerid, Alt_taraf[10][playerid], 400.000000, 17.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[10][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[10][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[10][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[10][playerid], 9109759);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[10][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[10][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[10][playerid], 0);
PlayerTextDrawSetProportional(playerid, Alt_taraf[10][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[10][playerid], 0);
Alt_taraf[11][playerid] = CreatePlayerTextDraw(playerid, 340.000000, 436.000000, "FPS: ~w~250");
PlayerTextDrawFont(playerid, Alt_taraf[11][playerid], 2);
PlayerTextDrawLetterSize(playerid, Alt_taraf[11][playerid], 0.191666, 1.149999);
PlayerTextDrawTextSize(playerid, Alt_taraf[11][playerid], 400.000000, 17.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[11][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[11][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[11][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[11][playerid], -764862721);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[11][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[11][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[11][playerid], 0);
PlayerTextDrawSetProportional(playerid, Alt_taraf[11][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[11][playerid], 0);
Alt_taraf[12][playerid] = CreatePlayerTextDraw(playerid, 403.000000, 436.000000, "EXP: ~w~ 50000 / 50000");
PlayerTextDrawFont(playerid, Alt_taraf[12][playerid], 2);
PlayerTextDrawLetterSize(playerid, Alt_taraf[12][playerid], 0.191666, 1.149999);
PlayerTextDrawTextSize(playerid, Alt_taraf[12][playerid], 560.000000, 17.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[12][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[12][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[12][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[12][playerid], -1962934017);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[12][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[12][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[12][playerid], 0);
PlayerTextDrawSetProportional(playerid, Alt_taraf[12][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[12][playerid], 0);
Alt_taraf[13][playerid] = CreatePlayerTextDraw(playerid, 142.000000, 436.000000, "HUD:radar_flag");
PlayerTextDrawFont(playerid, Alt_taraf[13][playerid], 4);
PlayerTextDrawLetterSize(playerid, Alt_taraf[13][playerid], 0.600000, 2.000000);
PlayerTextDrawTextSize(playerid, Alt_taraf[13][playerid], 9.500000, 11.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[13][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[13][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[13][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[13][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[13][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[13][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[13][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[13][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[13][playerid], 0);
Alt_taraf[14][playerid] = CreatePlayerTextDraw(playerid, 226.000000, 436.000000, "HUD:radar_race");
PlayerTextDrawFont(playerid, Alt_taraf[14][playerid], 4);
PlayerTextDrawLetterSize(playerid, Alt_taraf[14][playerid], 0.600000, 2.000000);
PlayerTextDrawTextSize(playerid, Alt_taraf[14][playerid], 9.500000, 11.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[14][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[14][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[14][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[14][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[14][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[14][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[14][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[14][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[14][playerid], 0);
Alt_taraf[15][playerid] = CreatePlayerTextDraw(playerid, 330.000000, 438.000000, "ld_none:warp");
PlayerTextDrawFont(playerid, Alt_taraf[15][playerid], 4);
PlayerTextDrawLetterSize(playerid, Alt_taraf[15][playerid], 0.600000, 2.000000);
PlayerTextDrawTextSize(playerid, Alt_taraf[15][playerid], 7.500000, 8.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[15][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[15][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[15][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[15][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[15][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[15][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[15][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[15][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[15][playerid], 0);
Alt_taraf[16][playerid] = CreatePlayerTextDraw(playerid, 391.000000, 436.000000, "HUD:radar_enemyattack");
PlayerTextDrawFont(playerid, Alt_taraf[16][playerid], 4);
PlayerTextDrawLetterSize(playerid, Alt_taraf[16][playerid], 0.600000, 2.000000);
PlayerTextDrawTextSize(playerid, Alt_taraf[16][playerid], 9.500000, 11.000000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[16][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[16][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[16][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[16][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[16][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[16][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[16][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[16][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[16][playerid], 0);
Alt_taraf[17][playerid] = CreatePlayerTextDraw(playerid, 26.000000, 427.000000, "HUD:radar_emmetgun");
PlayerTextDrawFont(playerid, Alt_taraf[17][playerid], 4);
PlayerTextDrawLetterSize(playerid, Alt_taraf[17][playerid], 0.600000, 2.000000);
PlayerTextDrawTextSize(playerid, Alt_taraf[17][playerid], 11.000000, 8.500000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[17][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[17][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[17][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[17][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[17][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[17][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[17][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[17][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[17][playerid], 0);
Alt_taraf[18][playerid] = CreatePlayerTextDraw(playerid, 533.000000, 428.000000, "HUD:radar_triadscasino");
PlayerTextDrawFont(playerid, Alt_taraf[18][playerid], 4);
PlayerTextDrawLetterSize(playerid, Alt_taraf[18][playerid], 0.600000, 2.000000);
PlayerTextDrawTextSize(playerid, Alt_taraf[18][playerid], 10.000000, 9.500000);
PlayerTextDrawSetOutline(playerid, Alt_taraf[18][playerid], 1);
PlayerTextDrawSetShadow(playerid, Alt_taraf[18][playerid], 0);
PlayerTextDrawAlignment(playerid, Alt_taraf[18][playerid], 1);
PlayerTextDrawColor(playerid, Alt_taraf[18][playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Alt_taraf[18][playerid], 255);
PlayerTextDrawBoxColor(playerid, Alt_taraf[18][playerid], 50);
PlayerTextDrawUseBox(playerid, Alt_taraf[18][playerid], 1);
PlayerTextDrawSetProportional(playerid, Alt_taraf[18][playerid], 1);
PlayerTextDrawSetSelectable(playerid, Alt_taraf[18][playerid], 0);
Alıntı yapılan: Kronz - 24 Mart 2022, 05:56:49Ellerine sağlık baya başarılı olmuş!
Tamam eyvallah teşekkürler güzel yorumun için.
Ellerine sağlık güzel bir textdraw olmuş ilk işim gidip geliştirdiğim moda eklemek :D
Alıntı yapılan: DracDonix - 24 Mart 2022, 13:04:06Şu Anadolu Hırsız Polis taşkalasını bi bırakın artık..
Ne alakası var herkes freeroam mı oynasın emek yok gerçekçilik yok keyif yok normal GTA SAN ın sadece online versiyonu freeroam sunucular nedeni şu normal offline yani singleplayer GTA SAN da nasıl hile yazılıyorsa freeroamda da kod yazıyorsun istediğin her şeye anında ulaşıp sahip oluyorsun.Asıl freeroam sunucular tam bir taşkaladır taşkala deyimini de malesef ilk defa sizden görüyorum.Peki HP sunucular size göre taşkala ise bize bir sunucu tarzı yazın diyelim ki bizler de hakikaten HP sunucular taşkalaymış.Yıllarca boşu boşuna boş yere HP tarzı sunucularda oynamışız diyelim.
Alıntı yapılan: LORDBARON51 - 24 Mart 2022, 15:39:23Alıntı yapılan: DracDonix - 24 Mart 2022, 13:04:06Şu Anadolu Hırsız Polis taşkalasını bi bırakın artık..
Ne alakası var çocuk gibi herkes freeroam mı oynasın emek yok gerçekçilik yok keyif yok normal GTA SAN ın sadece online versiyonu freeroam sunucular nedeni şu normal offline yani singleplayer GTA SAN da nasıl hile yazılıyorsa freeroamda da kod yazıyorsun istediğin her şeye anında ulaşıp sahip oluyorsun.Asıl freeroam sunucular tam bir taşkaladır taşkala deyimini de malesef ilk defa sizden görüyorum.Peki HP sunucular size göre taşkala ise bize bir sunucu tarzı yazın diyelim ki bizler de hakikaten HP sunucular taşkalaymış.Yıllarca boşu boşuna boş yere HP tarzı sunucularda oynamışız diyelim.
Anlamanızda sorun var sanırım, hırsız polise laf atmamış. Anadolu hırsız polis modunu bir salın artık anlamında demiş arkadaş. Freeroama boşuna sallamışsın, Freeroam konseptinin, hırsız polis konseptinden daha kaliteli olduğuna eminim. İyi forumlar.
Asıl konuya dönersek, Textdraw yapmayı bilmeyenler için kullanılabilir bir Textdraw olmuş eline sağlık . :helal:
i-iletilerim kaybolduuu... nasıl yha??