GTAMulti - GTA Türkiye

San Andreas Multiplayer => PAWN Kodlama => Mod Galerisi => Konuyu başlatan: JudaX - 08 Kasım 2017, 18:12:41

Başlık: CnR bankası Texture
Gönderen: JudaX - 08 Kasım 2017, 18:12:41
AÇIKLAMA
[/b]

Herkese Merhebalar , Daha önceden yapmış olduğum banka mapını atıcağım İnşallah beğenirsiniz.

RESİMLER
[/b]

(https://i.hizliresim.com/YOV5O6.png)


(https://resmim.net/f/TIWSvQ.png)


(https://resmim.net/f/1i6VMP.png)


(https://resmim.net/f/SMymDz.png)


(https://resmim.net/f/C3eZbU.png)


(https://resmim.net/f/1w0wtE.png)


(https://resmim.net/f/MEgKKF.png)


KODLAR
[/b]

//Map Exported with Texture Studio By: Yusuf Çelik////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 9901, -1459.099, 920.093, 31.953, 0.250);
RemoveBuildingForPlayer(playerid, 9963, -1459.099, 920.093, 31.953, 0.250);

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateDynamicObject(9901,-1459.099,920.093,31.953,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "ws_officewins_1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 4830, "airport2", "ws_officewins_1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 3603, "bevmans01_la", "aamanbev3x", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 6284, "bev_law2", "lasjmposh2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 7, 14794, "ab_vegasgymmain", "studiowall2_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 8, 14534, "ab_wooziea", "ab_wuziMirror", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 9, 14534, "ab_wooziea", "ab_fabricRed", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 10, 14534, "ab_wooziea", "ab_fabricRed", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 11, 14534, "ab_wooziea", "ab_fabricRed", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 12, 14534, "ab_wooziea", "ab_fabricRed", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 13, 10778, "airportcpark_sfse", "ws_boothpanel", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 14, 10778, "airportcpark_sfse", "ws_boothpanel", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 15, 10778, "airportcpark_sfse", "ws_boothpanel", 0x00000000);
tmpobjid = CreateDynamicObject(19482,-1463.441,840.724,24.417,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1460.534,841.096,24.417,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.612,841.187,24.417,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1463.441,840.724,21.357,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1460.534,841.096,21.267,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.612,841.187,21.267,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1463.441,840.724,18.527,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1460.633,841.083,18.397,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.612,841.187,18.467,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.612,841.187,15.717,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.612,841.187,15.717,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1460.633,841.083,15.487,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1463.441,840.724,15.467,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1463.441,840.724,12.967,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1460.633,841.083,12.797,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.612,841.187,12.937,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.612,841.187,12.937,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1463.441,840.724,9.837,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1460.633,841.083,9.867,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.612,841.187,10.147,0.000,0.000,97.300,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1452.492,998.968,24.832,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1455.198,998.990,24.832,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.466,998.967,24.832,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1452.492,998.968,22.332,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1455.198,998.990,22.302,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.466,998.967,22.392,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1452.492,998.968,20.022,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1455.198,998.990,20.112,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.466,998.967,20.232,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1452.492,998.968,17.522,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1455.198,998.990,17.692,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.466,998.967,17.922,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1452.492,998.968,14.892,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1455.198,998.990,15.212,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.466,998.967,15.372,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1452.492,998.968,12.322,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1455.198,998.990,12.572,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.466,998.967,12.692,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1452.492,998.968,9.452,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1455.198,998.990,9.442,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1457.407,998.973,9.522,0.000,0.000,-84.099,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 2, 14534, "ab_wooziea", "ab_fabricRed", 0x00000000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 30, "Wingdings", 35, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(7090,-1493.548,920.025,23.047,0.000,0.000,-179.499,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 2, 19058, "xmasboxes", "silk6-128x128", 0x00000000);
tmpobjid = CreateDynamicObject(19482,-1501.131,919.992,23.631,4.699,-3.799,88.799,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 20, "Wingdings", 40, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1501.122,919.771,23.786,4.699,-3.799,88.799,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 20, "Wingdings", 40, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-1493.572,918.786,13.717,0.000,0.000,-178.400,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Türkiye Bankasý", 70, "Ariel", 21, 0, 0xFF0000FF, 0x00000000, 0);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Başlık: Ynt: CnR bankası Texture
Gönderen: alicaliskan - 08 Kasım 2017, 19:33:13
Eline sağlık,harika  :helal:
Başlık: Ynt: CnR bankası Texture
Gönderen: fahrenheit - 08 Kasım 2017, 19:34:45
Hoş.
Başlık: Ynt: CnR bankası Texture
Gönderen: JudaX - 08 Kasım 2017, 20:33:13
değerli yorumlarınız için teşekkürler.
Başlık: Ynt: CnR bankası Texture
Gönderen: Hades - 08 Kasım 2017, 20:55:27
On taraflara objeler ekleyebilirdin,onun dışında renkler çok abartılı olmuş fakat arkadan görünüm gayet hoş,ellerine sağlık.
Başlık: Ynt: CnR bankası Texture
Gönderen: JudaX - 08 Kasım 2017, 21:44:02
Alıntı yapılan: Hades - 08 Kasım 2017, 20:55:27

On taraflara objeler ekleyebilirdin,onun dışında renkler çok abartılı olmuş fakat arkadan görünüm gayet hoş,ellerine sağlık.


yorumunuz için teşekkürler , beni tanıyorsun obje eklemiyorum ama inşallah diğer bi texture mapta eklerim :)
Başlık: Ynt: CnR bankası Texture
Gönderen: 155 - 09 Kasım 2017, 23:11:33
Olmamış Gelistirmen gerek
Başlık: Ynt: CnR bankası Texture
Gönderen: zenova - 10 Kasım 2017, 10:18:29
Obje sayısı az kalmış
Başlık: Ynt: CnR bankası Texture
Gönderen: Backup - 10 Kasım 2017, 12:05:02
Renk uyumun kötü tıpkı Pawnotürkün kapalı tema kullanıp üyelerin içini karartması gibi olmuş  :D Şaka bir yana renk uyumunu halledersen iyi işler yaparsın sarı çok cırtlak durmuş.
Başlık: Ynt: CnR bankası Texture
Gönderen: JudaX - 18 Kasım 2017, 14:44:50
Alıntı yapılan: _Backup - 10 Kasım 2017, 12:05:02

Renk uyumun kötü tıpkı Pawnotürkün kapalı tema kullanıp üyelerin içini karartması gibi olmuş  :D Şaka bir yana renk uyumunu halledersen iyi işler yaparsın sarı çok cırtlak durmuş.


yorumunuz için teşekkürler dikkate alıcağım.
Başlık: Ynt: CnR bankası Texture
Gönderen: pag - 18 Kasım 2017, 22:20:57
O sarı renk dışında güzel olmuş,elinize saglik.
Başlık: Ynt: CnR bankası Texture
Gönderen: JudaX - 18 Kasım 2017, 23:03:33
Alıntı yapılan: FeelsBadMan - 18 Kasım 2017, 22:20:57

O sarı renk dışında güzel olmuş,elinize saglik.


Teşekkürler.
Başlık: Ynt: CnR bankası Texture
Gönderen: Aytuğ - 26 Kasım 2017, 13:00:28
Renkleri değiştirirken daha güzel olur,paylaşım için teşekkürler.
Başlık: Ynt: CnR bankası Texture
Gönderen: .ScaeqX - 26 Kasım 2017, 13:11:08
Map ı Nasıl Yapıyosunuz Anlamadım
Başlık: Ynt: CnR bankası Texture
Gönderen: Pablo - 25 Aralık 2017, 01:41:54
Paylaşım İçin Teşekkürler :helal:
Başlık: Ynt: CnR bankası Texture
Gönderen: ace - 25 Aralık 2017, 16:05:10
Alıntı yapılan: Backup - 10 Kasım 2017, 12:05:02

Renk uyumun kötü tıpkı Pawnotürkün kapalı tema kullanıp üyelerin içini karartması gibi olmuş  :D Şaka bir yana renk uyumunu halledersen iyi işler yaparsın sarı çok cırtlak durmuş.

+1