GTAMulti - GTA Türkiye

San Andreas Multiplayer => PAWN Kodlama => Mod Galerisi => Konuyu başlatan: ByGoldenPars - 13 Temmuz 2017, 15:11:55

Başlık: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: ByGoldenPars - 13 Temmuz 2017, 15:11:55
Degerli Pawno Turk ailesi dünkü gibi rezalet bi map ile karşınızda degilim. :D Pawn codlara ara verip biraz map larla ugrasıyorum bu aralar biraz fazla noobum ona göre yorumlarınızı yapın  :polis:. Bugün Konu başlıgında gördügünüz gibi San Fierro da spawn bölgesi yapmaya gayret ettim :D Umarım begenirsiniz.

Maptan Resimler;

(https://i.hizliresim.com/vpj796.png)
(https://i.hizliresim.com/1gJ05p.png)
(https://i.hizliresim.com/Lnb0rG.png)
(https://i.hizliresim.com/r2OvrN.png)
(https://i.hizliresim.com/Prlz9N.png)
(https://i.hizliresim.com/okOlvm.png)

Oraya Spawn Kodu ;

PAWN Kodu: Seç

-2095.0063,-120.9718,234.4998,357.5399 //AddPlayerClass


Mapın Kodları;

PAWN Kodu: Seç

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////

new SanFierroBolgeMap;
SanFierroBolgeMap = CreateObject(10946,-2085.496,-108.838,235.117,0.000,0.000,-1.499,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
SetObjectMaterial(SanFierroBolgeMap, 1, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
SetObjectMaterial(SanFierroBolgeMap, 2, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0x00000000);
SanFierroBolgeMap = CreateObject(16037,-2090.624,-32.556,202.583,0.100,-34.300,-91.300,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 3077, "blkbrdx", "WCTitle", 0x00000000);
SanFierroBolgeMap = CreateObject(16037,-2087.956,71.326,144.732,-0.700,-23.899,-91.899,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 18752, "volcano", "lavalake", 0x00000000);
SanFierroBolgeMap = CreateObject(16139,-2018.478,-112.765,229.880,0.000,0.000,-110.499,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 19129, "dancefloors", "dancefloor1", 0x00000000);
SanFierroBolgeMap = CreateObject(16139,-2046.621,-135.972,228.215,0.000,0.000,-17.000,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 19129, "dancefloors", "dancefloor1", 0x00000000);
SanFierroBolgeMap = CreateObject(16139,-2084.070,-137.438,230.613,-1.699,0.000,-21.100,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 19129, "dancefloors", "dancefloor1", 0x00000000);
SanFierroBolgeMap = CreateObject(16139,-2121.933,-134.245,231.895,0.000,0.000,-10.899,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 19129, "dancefloors", "dancefloor1", 0x00000000);
SanFierroBolgeMap = CreateObject(16139,-2149.418,-114.129,231.285,0.000,0.000,-106.899,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 19129, "dancefloors", "dancefloor1", 0x00000000);
SanFierroBolgeMap = CreateObject(10777,-2130.864,-4.868,187.647,1.899,-34.199,-85.400,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 18752, "volcano", "lavalake", 0x00000000);
SanFierroBolgeMap = CreateObject(16384,-2057.387,-42.124,162.640,-0.100,57.899,85.399,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 19058, "xmasboxes", "silk7-128x128", 0x00000000);
SanFierroBolgeMap = CreateObject(19482,-2089.339,-128.129,243.837,0.000,0.000,89.300,300.000);
SetObjectMaterialText(SanFierroBolgeMap, "PawnoTurk.com", 0, 70, "Engravers MT", 39, 1, 0xFFFFFFFF, 0x00000000, 0);
SanFierroBolgeMap = CreateObject(19482,-2084.024,-106.501,233.677,-1.399,-84.699,88.299,300.000);
SetObjectMaterialText(SanFierroBolgeMap, "PawnoTurk.com", 0, 70, "Ariel", 40, 1, 0xFFFFFFFF, 0x00000000, 0);
SanFierroBolgeMap = CreateObject(7090,-2083.505,-130.088,235.745,0.400,-70.299,157.099,300.000);
SetObjectMaterial(SanFierroBolgeMap, 0, 18752, "volcano", "lavalake", 0x00000000);
SetObjectMaterial(SanFierroBolgeMap, 2, 19058, "xmasboxes", "silk6-128x128", 0x00000000);
SanFierroBolgeMap = CreateObject(19482,-2085.450,-128.859,241.563,-12.399,0.000,81.000,300.000);
SetObjectMaterialText(SanFierroBolgeMap, "Z", 0, 30, "Wingdings", 80, 0, 0xFFFFFFFF, 0x00000000, 0);

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
SanFierroBolgeMap = CreateObject(1231,-2102.208,-84.689,236.110,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2103.635,-84.876,236.080,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2105.472,-84.668,235.930,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2106.748,-84.398,236.020,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2110.170,-84.423,235.720,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2108.770,-84.393,235.600,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2111.702,-84.371,235.880,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2113.111,-84.418,236.050,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2114.885,-84.463,235.760,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2137.277,-84.072,235.760,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2138.615,-84.212,235.850,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2139.875,-83.879,235.780,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2141.269,-83.761,236.040,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2142.926,-83.739,235.940,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2081.851,-85.154,235.910,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2080.670,-85.367,235.790,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2079.368,-85.432,235.950,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2077.303,-85.665,235.920,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2075.512,-85.818,235.850,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2073.754,-85.780,236.040,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2071.375,-86.145,235.910,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2069.169,-85.922,235.830,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2052.035,-85.996,235.800,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2050.366,-86.085,236.000,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2048.679,-86.481,236.040,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2046.845,-86.453,235.830,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2045.046,-86.460,235.870,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2043.016,-86.617,236.050,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2041.002,-86.600,236.020,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2038.872,-86.612,235.890,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2036.815,-86.764,235.970,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2034.512,-86.730,236.030,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2032.515,-86.690,235.960,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1231,-2030.631,-86.610,235.980,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1290,-2079.570,-130.238,237.550,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(1290,-2093.591,-127.725,238.650,0.000,0.000,0.000,300.000);
SanFierroBolgeMap = CreateObject(3526,-2090.079,-83.186,232.425,1.899,-32.999,-96.200,300.000);

// Mapların Oradaki Spawn Arabalar //

CreateVehicle(411,-2136.799,-125.816,234.500,90.945,0,0,-1);
CreateVehicle(461,-2135.358,-121.604,234.500,82.485,96,0,-1);
CreateVehicle(506,-2135.445,-118.559,234.500,89.065,8,0,-1);
CreateVehicle(522,-2134.566,-114.611,234.500,84.992,17,22,-1);
CreateVehicle(541,-2135.318,-111.335,234.500,92.512,1,5,-1);

// Bitti //


Mapı Editleyip daha iyi hale getirebilirsiniz.  :polis:

İyi Kullanımlar.
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: TRSinan28 - 13 Temmuz 2017, 16:07:51
SS lerde neler olduğunu tam göremedim :D Açıyı kapatmışsın biraz kamerada :D Ama gördüklerime göre güzel bir map olmuş.Ellerine sağlık <3
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: ByGoldenPars - 13 Temmuz 2017, 16:28:13
Alıntı yapılan: Sinan28 - 13 Temmuz 2017, 16:07:51

SS lerde neler olduğunu tam göremedim :D Açıyı kapatmışsın biraz kamerada :D Ama gördüklerime göre güzel bir map olmuş.Ellerine sağlık <3


Fotograflarda Yapım Aşamalarını göstermeye çalıştım baştan sona kadar ne ekledim ne kaldırdım güncelleme fotografları diyebiliriz. Degerli yorumun için teşşekur ederim.  :polis:
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: Jizzy - 13 Temmuz 2017, 21:00:58
Güzel maplar ama dahada iyi yapabiilrsin inanıyorum
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: Zeynel - 14 Mayıs 2019, 19:10:32
Eline Sağlık
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: DracDonix - 14 Mayıs 2019, 19:13:11
Dahada gelişebilir.
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: ace - 14 Mayıs 2019, 19:51:58
Bu nasıl hortlatmakdır arkadaş ? (Konuya en son 2 yıl önce yorum yapıldı. :kahkaha:)
Eline sağlık.
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: Redfield - 15 Mayıs 2019, 19:22:42
Paylaşım için teşekkürler.
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: Vesa - 16 Mayıs 2019, 14:20:20
Başarılar.
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: Neastron. - 17 Mayıs 2019, 01:33:58
Başarılı, yolun açık gelişirsin.  :rockstar:
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: FalafelÇorba - 16 Haziran 2019, 20:01:16
Ellerine sağlık  :helal:
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: Ryroz - 17 Haziran 2019, 17:00:12
Paylaşım için teşekkürler.
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: Pablo - 18 Haziran 2019, 14:43:31
Eline sağlık
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: QrzR - 19 Haziran 2019, 21:47:07
Teşekkürler.
Başlık: Ynt: Map Yapmaya Devam! ( SF Spawn Bölgesi )
Gönderen: FelleR - 26 Haziran 2019, 19:57:00
Geliştirilebilir.