merhaba arkadaşlar yine ben sampın forumda gezerken guzel bi mod buldum fakat ingilizce oldugu için türkçeleştirme yaptım bence mod guzele benzyor açacagım serverde kullanmayı düşunorum mod guzelse bende deniyecegim ona göre söyleyın. suan server yaptıgım için sizlere fazla mod atamıyorum k.b :)
modun orjinal:http://forum.sa-mp.com/showthread.php?t=439516 (http://forum.sa-mp.com/showthread.php?t=439516)
MOD BU // ------------------------------------------------ --- //
// ----------- FILTER SCRIPT: ORMAN ARENASI ----------- //
// --------------- Harita: Totola (Jumper) -------------- //
// --------------- Kod: Totola (Jumper) -------------- //
// ------------------------------------------------ --- //
// ---------------------{İÇERİR}------------------- //
#include <a_samp>
#include <ZCMD>
// -----------------------{HABER}--------------------- / /
yeni TotolaForest;
yeni noTotForest [MAX_PLAYERS];
new Float: RandomTotola [] [3] =
{
{-1089.2100, -933.9091,129.2188}, // SPAWN 1
{-1089.4825, -1044.7700.129.2119}, // SPAWN 2
{-1194.7784, -1045.4269, 129.9188}, // SPAWN 3
{-1180.6783, -923.7373,129.2119}, // SPAWN 4
{-1007.3196, -915.4716,129.2188}, // SPAWN 5
{-1010.9894, -1060.1567.129.2188} // SPAWN 6
};
yeni armas [] =
{
355,
353,
348,
349,
339,
347,
358,
357,
369
};
yeni pikap1, pikap2, pikap3, pikap4, pikap5, pikap6, pikap7, pikap8, pikap9, pikap10, pikap11, pikap12, pikap13, pikap14, pikap15, pikap16;
// -------------------- {CALL BACK'S} ------------------ //
public OnFilterScriptInit ()
{
yazdır ("\ n --------------------------------------------- ------ ");
Baskı ("--------------- ORMAN ARENA CARREGADA --------------");
print ("---------------- Yazan: Totola (Jumper) ----------------");
yazdır ("----------------------------------------------- ---- \ n ");
TotolaForest = 0;
// -------------------- {<MAPA>} ------------------ //
AddStaticVehicleEx (522, -1191,9000244, -976.9000244,137.6999969,268.0000000,132,4,15); // NRG-500
CreateObject (972, -1005,0000000, -923.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel portalı) (1)
CreateObject (972, -1005,0000000, -948.2000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel engelli) (2)
CreateObject (972, -1005,0000000, -973.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel önleme) (3)
CreateObject (972, -1005,0000000, -997.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel önleme) (4)
CreateObject (972, -1005,0999756, -1022.2999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel önleme) (5)
CreateObject (972, -1005,0000000, -1047.1999512,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel engelli) (6)
CreateObject (972, -1005,0999756, -1056.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel önleme) (7)
CreateObject (972, -1016,2000122, -1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel ara yüzü) (8)
CreateObject (972, -1041,0000000, -1063.0000000,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (9)
CreateObject (972, -1065,6999512, -1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (10)
CreateObject (972, -1090,6999512, -1062.8000488,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (11)
CreateObject (972, -1115,5000000, -1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel çıkışı) (12)
CreateObject (972, -1140,4000244, -1063.0000000,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel engelli) (13)
CreateObject (972, -1165,1999512, -1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (14)
CreateObject (972, -1189,1999512, -1063.0999756,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (15)
CreateObject (972, -1195,6999512, -1052.0000000,128.1999969,0.0000000,0.0000000,180.0000000); // nesne (tünel engelli) (16)
CreateObject (972, -1195,6999512, -1027.1999512,128.1999969,0.0000000,0.0000000,179.9945068); // nesne (tünel çıkışı) (17)
CreateObject (972, -1195,6999512, -1002.4000244,128.1999969,0.0000000,0.0000000,179.9945068); // nesne (tünel çıkışı) (18)
CreateObject (972, -1195,8000488, -977.7999878,128.1999969,0.0000000,0.0000000,179.9945068); // nesne (tünel engelli) (19)
CreateObject (972, -1195,8000488, -953.0999756,128.1999969,0.0000000,0.0000000,179.9945068); // nesne (tünel engelli) (20)
CreateObject (972, -1187,5000000, -933.4000244,128.1999969,0.0000000,0.0000000,141.9945068); // nesne (tünel gözlüğü) (21)
CreateObject (972, -1169,6999512, -918.9000244,128.1999969,0.0000000,0.0000000,119.9927979); // nesne (tünel önleme) (22)
CreateObject (972, -1148,0000000, -914.0000000,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel çıkışı) (23)
CreateObject (972, -1123,0999756, -914.0000000,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel engelli) (24)
CreateObject (972, -1098,3000488, -913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel engelli) (25)
CreateObject (972, -1073,5999756, -913.7999878,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel önleme) (26)
CreateObject (972, -1048,8000488, -913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel gözlüğü) (27)
CreateObject (972, -1023,9000244, -913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünele giriş) (28)
CreateObject (972, -1004,5000000, -913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel önleme) (29)
CreateObject (11095, -1108,5999756, -995.7000122,133.3999939,0.0000000,0.0000000,0.0000000); // nesne (stadbridge_sfs) (1)
CreateObject (11095, -1040,5000000, -945.5999756,133.1999969,0.0000000,0.0000000,50.0000000); // nesne (stadbridge_sfs) (2)
CreateObject (790, -1179,3000488, -943.7999878,127.5000000,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (1)
CreateObject (790, -1113,3000488, -1012.4000244,127.0000000,0.0000000,0.0000000,171.3824463); // nesne (sm_fir_tallgroup) (2)
CreateObject (790, -1050,9000244, -945.0000000,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (3)
CreateObject (791, -1052,5999756, -974.2999878,127.5000000,0.0000000,0.0000000,0.0000000); // nesne (vbg_fir_copse) (1)
CreateObject (791, -1160,8000488, -1007.9000244,123.5000000,352.0000000,0.0000000,0.0000000); // nesne (vbg_fir_copse) (2)
CreateObject (790, -1165,6999512, -1053.1999512,128.1999969,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (4)
CreateObject (790, -1143,0999756, -1035.0999756,128.1999969,0.0000000,0.0000000,141.3812256); // nesne (sm_fir_tallgroup) (5)
CreateObject (790, -1088,5999756, -931.2000122,128.1999969,0.0000000,0.0000000,141.3775635); // nesne (sm_fir_tallgroup) (6)
CreateObject (790, -1029,0000000, -1054.5999756,128.1999969,0.0000000,0.0000000,141.3775635); // nesne (sm_fir_tallgroup) (7)
CreateObject (790, -1040,6999512, -1051.0000000,128.1999969,0.0000000,0.0000000,121.3775635); // nesne (sm_fir_tallgroup) (8)
CreateObject (17324, -1076,9000244, -1037.6999512,128.0000000,0.0000000,0.0000000,142.0000000); // nesne (cw_combbarn) (1)
CreateObject (3279, -1151,5999756, -999.0999756,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (a51_spottower) (1)
CreateObject (3279, -1049,0999756, -968.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (a51_spottower) (2)
CreateObject (3279, -1039,5999756, -1041.3000488,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (a51_spottower) (3)
CreateObject (727, -1011,7999878, -951.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (1)
CreateObject (727, -1019,9000244, -917.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (2)
CreateObject (727, -1019,0999756, -946.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (3)
CreateObject (727, -1008,4000244, -919.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (4)
CreateObject (727, -1028,4000244, -936.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (5)
CreateObject (727, -1019,9000244, -927.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (6)
CreateObject (727, -1009,0000000, -938.7000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (7)
CreateObject (727, -1049,4000244, -922.7000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (8)
CreateObject (727, -1037,0000000, -929.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (9)
CreateObject (727, -1035,9000244, -917.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (10)
CreateObject (727, -1177,5999756, -921.2000122,132.5000000,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (11)
CreateObject (727, -1150,1999512, -920.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (12)
CreateObject (727, -1168,6999512, -925.7000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (13)
CreateObject (727, -1134,8000488, -930.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (14)
CreateObject (727, -1115,3000488, -927.2999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (15)
CreateObject (727, -1131,5000000, -919.2999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (16)
CreateObject (727, -1122,0000000, -934.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (17)
CreateObject (727, -1100,5999756, -915.7000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (18)
CreateObject (727, -1103,4000244, -943.5999756,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (19)
CreateObject (727, -1071,9000244, -947.9000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (20)
CreateObject (727, -1103,0000000, -928.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (21)
CreateObject (727, -1160,5999756, -932.2999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (22)
CreateObject (727, -1137,0999756, -942.9000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (23)
CreateObject (727, -1150,3000488, -931.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (24)
CreateObject (727, -1125,1999512, -944.5999756,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (25)
CreateObject (727, -1172,5000000, -940.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (26)
CreateObject (727, -1160,6999512, -939.0999756,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (27)
CreateObject (727, -1183,0999756, -946.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (28)
CreateObject (727, -1191,0999756, -953.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (29)
CreateObject (790, -1103,3000488, -1053.3000488,128.1999969,0.0000000,0.0000000,121.3812256); // nesne (sm_fir_tallgroup) (9)
CreateObject (790, -1059,8000488, -1048.9000244,128.1999969,0.0000000,0.0000000,121.3769531); // nesne (sm_fir_tallgroup) (10)
CreateObject (3268, -1189,0999756, -977.0000000,128.1999969,0.0000000,0.0000000,180.0000000); // nesne (mil_hangar1_) (1)
CreateObject (790, -1189,3000488, -1028.1999512,128.1999969,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (11)
CreateObject (790, -1126,4000244, -933.4000244,128.1999969,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (12)
CreateObject (790, -1057,9000244, -1014.0000000,128.8999939,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (13)
CreateObject (790, -1159,1999512, -960.4000244,128.1999969,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (14)
CreateObject (5262 -1193,5000000, -987.4000244,131.0000000,0.0000000,0.0000000,270.0000000); // nesne (las2dkwar04) (1)
CreateObject (5269, -1186,4000244, -966.2000122,130.5000000,0.0000000,0.0000000,0.0000000); // nesne (las2dkwar05) (1)
CreateObject (5269, -1197,8000488, -978.5000000,130.5000000,0.0000000,0.0000000,0.0000000); // nesne (las2dkwar05) (2)
CreateObject (7040, -1086,6999512, -935.9000244,131.6000061,0.0000000,0.0000000,0.0000000); // nesne (vgnplcehldbox01) (1)
CreateObject (3374 -1105,0000000, -977.5999756,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (1)
CreateObject (3374 -1105,5000000, -982.5000000,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (2)
CreateObject (10814, -1086,3000488, -989.2000122,132.3000031,0.0000000,0.0000000,0.0000000); // nesne (apfuel2_sfse) (1)
CreateObject (13489 -1021,9000244, -1023.5000000,130.8000031,0.0000000,0.0000000,0.0000000); // nesne (sw_fueldrum04) (1)
CreateObject (13489 -1021,2999878, -1012.7999878,130.8000031,0.0000000,0.0000000,0.0000000); // nesne (sw_fueldrum04) (2)
CreateObject (727, -1038,5000000, -1031.1999512,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (30)
CreateObject (727, -1018,0999756, -1030.6999512,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (31)
CreateObject (727, -1035,1999512, -1018.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (32)
CreateObject (727, -1025,5999756, -985.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (33)
CreateObject (727, -1009,9000244, -1013.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (34)
CreateObject (727, -1028,5000000, -999.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (35)
CreateObject (790, -1143,5000000, -982.7999878,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (15)
CreateObject (790, -1085,8000488, -965.2000122,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (16)
CreateObject (790, -1052,5000000, -1038.0999756,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (17)
CreateObject (790, -1128,3000488, -999.5999756,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (18)
CreateObject (790, -1118,0999756, -1053.0000000,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (19)
CreateObject (16599, -1146,5000000, -1052.4000244,133.0000000,0.0000000,0.0000000,0.0000000); // nesne (by_fuel06) (1)
CreateObject (16599, -1140,8000488, -1052.0999756,133.0000000,0.0000000,0.0000000,0.0000000); // nesne (by_fuel06) (2)
CreateObject (8493, -1176,4000244, -1027.5999756,142.1000061,0.0000000,0.0000000,336.0000000); // nesne (pirtshp01_lvs) (1)
CreateObject (972, -1195,6999512, -1052.0000000,135.3999939,0.0000000,0.0000000,179.9945068); // nesne (tünel önleme) (30)
CreateObject (972, -1189,0999756, -1063.0999756,135.5000000,0.0000000,0.0000000,270.0000000); // nesne (tünel çıkışı) (31)
CreateObject (11440, -1130,5999756, -1016.9000244,127.5999985,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo1) (1)
CreateObject (11440, -1075,5999756, -973.4000244,127.6999969,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo1) (2)
CreateObject (11440, -1137,0000000, -956.9000244,127.6999969,0.0000000,0.0000000,40.0000000); // nesne (des_pueblo1) (3)
CreateObject (11457, -1011,4000244, -993.2999878,127.8000031,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo09) (1)
CreateObject (972, -1005,2000122, -1004.0000000,135.0000000,0.0000000,0.0000000,0.0000000); // nesne (tünele erişim) (32)
CreateObject (11459, -1150,1999512, -1035.9000244,128.1000061,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo11) (1)
CreateObject (11459, -1049,5999756, -1048.6999512,128.1000061,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo11) (2)
CreateObject (18256, -1092,9000244, -988.5999756,132.8999939,0.0000000,0.0000000,4.7039795); // nesne (w7bark01) (1)
CreateObject (11.544, -1107,6999512, -992.0999756,139.0000000,0.0000000,0.0000000,0.0000000); // nesne (des_ntfrescape2) (1)
CreateObject (5269, -1184,0000000, -978.4000244,130.5000000,0.0000000,0.0000000,268.0000000); // nesne (las2dkwar05) (3)
CreateObject (727, -1171,0999756, -963.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (36)
CreateObject (727, -1164,3000488, -983.2000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (37)
CreateObject (727, -1158,0000000, -969.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (38)
CreateObject (17007, -1042,4000244, -1013.9000244,128.0000000,0.0000000,0.0000000,0.0000000); // nesne (wt6supps01) (1)
CreateObject (17067, -1123,8000488, -1039.0000000,128.0000000,0.0000000,0.0000000,98.0000000); // nesne (cw2_logcabins) (1)
CreateObject (3374 -1100,5999756, -980.5000000,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (3)
CreateObject (3374 -1102,5000000, -980.7000122,132.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (4)
CreateObject (3374 -1118,9000244, -929.9000244,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (5)
CreateObject (3374 -1112,4000244, -931.4000244,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (6)
CreateObject (3374 -1112,5000000, -931.2000122,132.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (7)
CreateObject (3374 -1166,3000488, -993.2000122,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (8)
CreateObject (3374 -1162,5999756, -990.4000244,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (9)
CreateObject (3374 -1018,5999756, -1047.8000488,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (10)
CreateObject (3374 -1018,7000122, -1043.4000244,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (11)
CreateObject (3374 -1018,7999878, -1044.9000244,132.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (12)
CreateObject (3374 -1164,5000000, -1029.8000488,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (13)
CreateObject (3374 -1160,5000000, -1029.6999512,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (14)
CreateObject (3374 -1162,4000244, -1029.8000488,132.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (15)
dönüş 1;
}
public OnPlayerConnect (playerid)
{
noTotForest [playerid] = 0;
dönüş 1;
}
public OnPlayerDeath (oyuncu bilgisi, killerid, reason)
{
noTotForest [playerid] = 0;
for (yeni i = 0; i <MAX_PLAYERS; i ++) için
Eğer (IsPlayerConnected (I))
ShowPlayerNameTagForPlayer (playerid, i, true);
dönüş 1;
}
stok Nome (oyuncu bilgisi)
{
yeni adı [MAX_PLAYER_NAME];
GetPlayerName (playerid, name, MAX_PLAYER_NAME);
dönüş adı;
}
// ----------------------- {COMANDOS} --------------------- / /
CMD: openfa (playerid)
{
If (! IsPlayerAdmin (playerid)) SendClientMessage döner (playerid, 0xFF0000, "HATA: Bunu yapamazsınız.");
eğer (TotolaForest == 1) SendClientMessage (playerid, 0xFF0000, "HATA: Forest Arena zaten açılmış") döndürür;
TotolaForest = 1;
SendClientMessageToAll (0x228B22FF, "[BİLGİ] Orman Arenası Açıldı! [{FFFFFF} Birliğe Katılın / FA (228B22}]");
SendClientMessage (playerid, -1, "|| UYARI ADM! Kapat: / closefa");
pickup1 = CreatePickup (armas [random (sizeof (armas))], 2, -1039.7949, -1040.9695,136.8782, -1);
pickup2 = CreatePickup (armas [random (sizeof (armas))], 2, -1016.2387, -1000.2385,129.2126, -1);
pickup3 = CreatePickup (armas [random (sizeof (armas))], 2, -1048.8966, -968.5367,136.8782, -1);
pickup4 = CreatePickup (armas [random (sizeof (armas))], 2, -1071.1217, -965.7619,129.2188, -1);
pickup5 = CreatePickup (armas [random (sizeof (armas))], 2, -1067.1025, -925.1772,137.7380, -1);
pickup6 = CreatePickup (armas [random (sizeof (armas))], 2, -1017.8635, -968.2134,137.7380, -1);
pickup7 = CreatePickup (armas [random (sizeof (armas))], 2, -1115.4080, -929.7350,129.2188, -1);
pickup8 = CreatePickup (armas [random (sizeof (armas))], 2, -1138.1083, -949.5615,129.2188, -1);
pickup9 = CreatePickup (armas [random (sizeof (armas))], 2, -1110.4128, -961.2980,137.9380, -1);
pickup10 = CreatePickup (armas [random (sizeof (armas))], 2, -1083.3379, -1007.6152,137.8681, -1);
pickup11 = CreatePickup (armas [random (sizeof (armas))], 2, -1082.4080, -1044.4351,129.2188, -1);
pickup12 = CreatePickup (armas [random (sizeof (armas))], 2, -1127.6932, -1010.8391,129.2188, -1);
pickup13 = CreatePickup (armas [random (sizeof (armas))], 2, -1116.6295, -1039.6604,129.2119, -1);
pickup14 = CreatePickup (armas [random (sizeof (armas))], 2, -1152.5444, -999.4540,136.8782, -1);
pickup15 = CreatePickup (armas [random (sizeof (armas))], 2, -1177.8857, -1028.4845, 131.6466, -1);
pickup16 = CreatePickup (armas [random (sizeof (armas))], 2, -1192.3844, -987.4376,129.2188, -1);
dönüş 1;
}
CMD: closefa (playerid)
{
If (! IsPlayerAdmin (playerid)) SendClientMessage döner (playerid, 0xFF0000, "HATA: Bunu yapamazsınız");
(TotolaForest == 0), SendClientMessage (playerid, 0xFF0000, "HATA: Forest Arena zaten Kapandı") döndürürse;
TotolaForest = 0;
SendClientMessageToAll (0x228B22FF, "[BİLGİ] {FFFFFF} ORMAN ARENA {228B22} Kapandı!");
DestroyPickup (pickup1);
DestroyPickup (pickup2);
DestroyPickup (pickup3);
DestroyPickup (pickup4);
DestroyPickup (pickup5);
DestroyPickup (pickup6);
DestroyPickup (pickup7);
DestroyPickup (pickup8);
DestroyPickup (pickup9);
DestroyPickup (pickup10);
DestroyPickup (pickup11);
DestroyPickup (pickup12);
DestroyPickup (pickup13);
DestroyPickup (pickup14);
DestroyPickup (pickup15);
DestroyPickup (pickup16);
dönüş 1;
}
CMD: fa (playerid)
{
If (TotolaForest == 0) SendClientMessage (playerid, 0xFF0000, "HATA: Orman Arenası Kapalı") döndürür;
if (noTotForest [playerid] == 1) SendClientMessage (playerid, 0xFF0000, "HATA: Zaten Orman Arena'sındasınız!") döndürür;
yeni rand = rasgele (sizeof (RandomTotola));
SetPlayerPos (oyuncu bilgisi, RandomTotola [rand] [0], RandomTotola [rand] [1], RandomTotola [rand] [2]);
ResetPlayerWeapons (playerid);
yeni dize [100];
format (string, sizeof (dize), "[BİLGİ]% s {FF0000} Forest Arena {FFA07A} [/ FA]", Nome (playerid)) gitti;
SendClientMessageToAll (0xFFA07AFF, dize);
SendClientMessage (playerid, 0xCECEFF7D, "Forest Arena tarafından: Totola (Jumper)");
SendClientMessage (playerid, 0xCECEFF7D, "Hayatta Kalmak Var!");
SendClientMessage (playerid, 0xCECEFF7D, "Silahlar haritada gizlidir!");
SendClientMessage (playerid, 0xCECEFF7D, "Guns Bul ve Diğer Oyuncuları Öldür!");
SendClientMessage (playerid, 0xCECEFF7D, "PS: Burada NickNames Görünmez!");
SendClientMessage (playerid, 0xCECEFF7D, "Çıkmak istiyorsanız: / quitfa, İyi Şanslar!");
GivePlayerWeapon (oyuncu bilgisi, 29, 60);
SetPlayerHedeni (oyuncu kimliği, 40);
SetPlayerArmour (oyuncu bilgisi, 0);
noTotForest [playerid] = 1;
for (yeni i = 0; i <MAX_PLAYERS; i ++) için
Eğer (IsPlayerConnected (I))
ShowPlayerNameTagForPlayer (playerid, i, false);
dönüş 1;
}
CMD: quitfa (playerid)
{
if (noTotForest [playerid] == 0) SendClientMessage (playerid, 0xFF0000, "HATA: Forrest Arena'da değilsiniz!");
SpawnPlayer (playerid);
noTotForest [playerid] = 0;
for (yeni i = 0; i <MAX_PLAYERS; i ++) için
Eğer (IsPlayerConnected (I))
ShowPlayerNameTagForPlayer (playerid, i, true);
dönüş 1;
}
Emek verip çeviri yapmissiniz,elinize saglik.
for (yeni i = 0; i <MAX_PLAYERS; i ++) için
Eğer (IsPlayerConnected (I))
ShowPlayerNameTagForPlayer (playerid, i, false);
dönüş 1;
Hata verecektir.
Alıntı yapılan: STaRDuST10 - 17 Kasım 2017, 11:24:20
for (yeni i = 0; i <MAX_PLAYERS; i ++) için
Eğer (IsPlayerConnected (I))
ShowPlayerNameTagForPlayer (playerid, i, false);
dönüş 1;
Hata verecektir.
Translate ile çevirmiş galiba. :D
Alıntı yapılan: FeelsBadMan - 17 Kasım 2017, 11:06:41
Emek verip çeviri yapmissiniz,elinize saglik.
Rica ederim
Alıntı yapılan: Jawié - 17 Kasım 2017, 12:44:54
Alıntı yapılan: STaRDuST10 - 17 Kasım 2017, 11:24:20
for (yeni i = 0; i <MAX_PLAYERS; i ++) için
Eğer (IsPlayerConnected (I))
ShowPlayerNameTagForPlayer (playerid, i, false);
dönüş 1;
Hata verecektir.
Translate ile çevirmiş galiba. :D
bilmediğim kelimeleri ordan çevirdim :)
Eline sağlık,paylaşım için teşekkürler.
Alıntı yapılan: Aytuğ - 25 Kasım 2017, 16:28:50
Eline sağlık,paylaşım için teşekkürler.
rica ederim