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Forest ArenaDM [Mod Alıntıdır]

Başlatan Pablo, 17 Kasım 2017, 02:04:57

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0 Üye ve 1 Ziyaretçi konuyu incelemekte.

Pablo

merhaba arkadaşlar yine ben sampın forumda gezerken guzel bi mod buldum fakat ingilizce oldugu için türkçeleştirme yaptım bence mod guzele benzyor açacagım serverde kullanmayı düşunorum mod guzelse bende deniyecegim ona göre söyleyın. suan server yaptıgım için sizlere fazla mod atamıyorum k.b :)

modun orjinal:https://forum.sa-mp.com/showthread.php?t=439516

MOD BU // ------------------------------------------------ --- //
// ----------- FILTER SCRIPT: ORMAN ARENASI ----------- //
// --------------- Harita: Totola (Jumper) -------------- //
// --------------- Kod: Totola (Jumper) -------------- //
// ------------------------------------------------ --- //

// ---------------------{İÇERİR}------------------- //
#include <a_samp>
#include <ZCMD>


// -----------------------{HABER}--------------------- / /
yeni TotolaForest;
yeni noTotForest [MAX_PLAYERS];

new Float: RandomTotola [] [3] =
{
    {-1089.2100, -933.9091,129.2188}, // SPAWN 1
    {-1089.4825, -1044.7700.129.2119}, // SPAWN 2
    {-1194.7784, -1045.4269, 129.9188}, // SPAWN 3
    {-1180.6783, -923.7373,129.2119}, // SPAWN 4
    {-1007.3196, -915.4716,129.2188}, // SPAWN 5
    {-1010.9894, -1060.1567.129.2188} // SPAWN 6
};

yeni armas [] =
{
    355,
    353,
348,
    349,
    339,
347,
358,
357,
369
};

yeni pikap1, pikap2, pikap3, pikap4, pikap5, pikap6, pikap7, pikap8, pikap9, pikap10, pikap11, pikap12, pikap13, pikap14, pikap15, pikap16;

// -------------------- {CALL BACK'S} ------------------ //
public OnFilterScriptInit ()
{
yazdır ("\ n --------------------------------------------- ------ ");
Baskı ("--------------- ORMAN ARENA CARREGADA --------------");
print ("---------------- Yazan: Totola (Jumper) ----------------");
yazdır ("----------------------------------------------- ---- \ n ");
TotolaForest = 0;

// -------------------- {<MAPA>} ------------------ //
AddStaticVehicleEx (522, -1191,9000244, -976.9000244,137.6999969,268.0000000,132,4,15); // NRG-500
    CreateObject (972, -1005,0000000, -923.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel portalı) (1)
    CreateObject (972, -1005,0000000, -948.2000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel engelli) (2)
    CreateObject (972, -1005,0000000, -973.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel önleme) (3)
    CreateObject (972, -1005,0000000, -997.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel önleme) (4)
    CreateObject (972, -1005,0999756, -1022.2999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel önleme) (5)
    CreateObject (972, -1005,0000000, -1047.1999512,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel engelli) (6)
    CreateObject (972, -1005,0999756, -1056.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tünel önleme) (7)
    CreateObject (972, -1016,2000122, -1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel ara yüzü) (8)
    CreateObject (972, -1041,0000000, -1063.0000000,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (9)
    CreateObject (972, -1065,6999512, -1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (10)
    CreateObject (972, -1090,6999512, -1062.8000488,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (11)
    CreateObject (972, -1115,5000000, -1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel çıkışı) (12)
    CreateObject (972, -1140,4000244, -1063.0000000,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel engelli) (13)
    CreateObject (972, -1165,1999512, -1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (14)
    CreateObject (972, -1189,1999512, -1063.0999756,128.1999969,0.0000000,0.0000000,270.0000000); // nesne (tünel önleme) (15)
    CreateObject (972, -1195,6999512, -1052.0000000,128.1999969,0.0000000,0.0000000,180.0000000); // nesne (tünel engelli) (16)
    CreateObject (972, -1195,6999512, -1027.1999512,128.1999969,0.0000000,0.0000000,179.9945068); // nesne (tünel çıkışı) (17)
    CreateObject (972, -1195,6999512, -1002.4000244,128.1999969,0.0000000,0.0000000,179.9945068); // nesne (tünel çıkışı) (18)
    CreateObject (972, -1195,8000488, -977.7999878,128.1999969,0.0000000,0.0000000,179.9945068); // nesne (tünel engelli) (19)
    CreateObject (972, -1195,8000488, -953.0999756,128.1999969,0.0000000,0.0000000,179.9945068); // nesne (tünel engelli) (20)
    CreateObject (972, -1187,5000000, -933.4000244,128.1999969,0.0000000,0.0000000,141.9945068); // nesne (tünel gözlüğü) (21)
    CreateObject (972, -1169,6999512, -918.9000244,128.1999969,0.0000000,0.0000000,119.9927979); // nesne (tünel önleme) (22)
    CreateObject (972, -1148,0000000, -914.0000000,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel çıkışı) (23)
    CreateObject (972, -1123,0999756, -914.0000000,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel engelli) (24)
    CreateObject (972, -1098,3000488, -913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel engelli) (25)
    CreateObject (972, -1073,5999756, -913.7999878,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel önleme) (26)
    CreateObject (972, -1048,8000488, -913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel gözlüğü) (27)
    CreateObject (972, -1023,9000244, -913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünele giriş) (28)
    CreateObject (972, -1004,5000000, -913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); // nesne (tünel önleme) (29)
    CreateObject (11095, -1108,5999756, -995.7000122,133.3999939,0.0000000,0.0000000,0.0000000); // nesne (stadbridge_sfs) (1)
    CreateObject (11095, -1040,5000000, -945.5999756,133.1999969,0.0000000,0.0000000,50.0000000); // nesne (stadbridge_sfs) (2)
    CreateObject (790, -1179,3000488, -943.7999878,127.5000000,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (1)
    CreateObject (790, -1113,3000488, -1012.4000244,127.0000000,0.0000000,0.0000000,171.3824463); // nesne (sm_fir_tallgroup) (2)
    CreateObject (790, -1050,9000244, -945.0000000,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (3)
    CreateObject (791, -1052,5999756, -974.2999878,127.5000000,0.0000000,0.0000000,0.0000000); // nesne (vbg_fir_copse) (1)
    CreateObject (791, -1160,8000488, -1007.9000244,123.5000000,352.0000000,0.0000000,0.0000000); // nesne (vbg_fir_copse) (2)
    CreateObject (790, -1165,6999512, -1053.1999512,128.1999969,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (4)
    CreateObject (790, -1143,0999756, -1035.0999756,128.1999969,0.0000000,0.0000000,141.3812256); // nesne (sm_fir_tallgroup) (5)
    CreateObject (790, -1088,5999756, -931.2000122,128.1999969,0.0000000,0.0000000,141.3775635); // nesne (sm_fir_tallgroup) (6)
    CreateObject (790, -1029,0000000, -1054.5999756,128.1999969,0.0000000,0.0000000,141.3775635); // nesne (sm_fir_tallgroup) (7)
    CreateObject (790, -1040,6999512, -1051.0000000,128.1999969,0.0000000,0.0000000,121.3775635); // nesne (sm_fir_tallgroup) (8)
    CreateObject (17324, -1076,9000244, -1037.6999512,128.0000000,0.0000000,0.0000000,142.0000000); // nesne (cw_combbarn) (1)
    CreateObject (3279, -1151,5999756, -999.0999756,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (a51_spottower) (1)
    CreateObject (3279, -1049,0999756, -968.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (a51_spottower) (2)
    CreateObject (3279, -1039,5999756, -1041.3000488,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (a51_spottower) (3)
    CreateObject (727, -1011,7999878, -951.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (1)
    CreateObject (727, -1019,9000244, -917.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (2)
    CreateObject (727, -1019,0999756, -946.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (3)
    CreateObject (727, -1008,4000244, -919.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (4)
    CreateObject (727, -1028,4000244, -936.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (5)
    CreateObject (727, -1019,9000244, -927.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (6)
    CreateObject (727, -1009,0000000, -938.7000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (7)
    CreateObject (727, -1049,4000244, -922.7000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (8)
    CreateObject (727, -1037,0000000, -929.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (9)
    CreateObject (727, -1035,9000244, -917.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (10)
    CreateObject (727, -1177,5999756, -921.2000122,132.5000000,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (11)
    CreateObject (727, -1150,1999512, -920.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (12)
    CreateObject (727, -1168,6999512, -925.7000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (13)
    CreateObject (727, -1134,8000488, -930.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (14)
    CreateObject (727, -1115,3000488, -927.2999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (15)
    CreateObject (727, -1131,5000000, -919.2999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (16)
    CreateObject (727, -1122,0000000, -934.7999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (17)
    CreateObject (727, -1100,5999756, -915.7000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (18)
    CreateObject (727, -1103,4000244, -943.5999756,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (19)
    CreateObject (727, -1071,9000244, -947.9000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (20)
    CreateObject (727, -1103,0000000, -928.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (21)
    CreateObject (727, -1160,5999756, -932.2999878,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (22)
    CreateObject (727, -1137,0999756, -942.9000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (23)
    CreateObject (727, -1150,3000488, -931.4000244,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (24)
    CreateObject (727, -1125,1999512, -944.5999756,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (25)
    CreateObject (727, -1172,5000000, -940.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (26)
    CreateObject (727, -1160,6999512, -939.0999756,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (27)
    CreateObject (727, -1183,0999756, -946.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (28)
    CreateObject (727, -1191,0999756, -953.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (29)
    CreateObject (790, -1103,3000488, -1053.3000488,128.1999969,0.0000000,0.0000000,121.3812256); // nesne (sm_fir_tallgroup) (9)
    CreateObject (790, -1059,8000488, -1048.9000244,128.1999969,0.0000000,0.0000000,121.3769531); // nesne (sm_fir_tallgroup) (10)
    CreateObject (3268, -1189,0999756, -977.0000000,128.1999969,0.0000000,0.0000000,180.0000000); // nesne (mil_hangar1_) (1)
    CreateObject (790, -1189,3000488, -1028.1999512,128.1999969,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (11)
    CreateObject (790, -1126,4000244, -933.4000244,128.1999969,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (12)
    CreateObject (790, -1057,9000244, -1014.0000000,128.8999939,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (13)
    CreateObject (790, -1159,1999512, -960.4000244,128.1999969,0.0000000,0.0000000,171.3812256); // nesne (sm_fir_tallgroup) (14)
    CreateObject (5262 -1193,5000000, -987.4000244,131.0000000,0.0000000,0.0000000,270.0000000); // nesne (las2dkwar04) (1)
    CreateObject (5269, -1186,4000244, -966.2000122,130.5000000,0.0000000,0.0000000,0.0000000); // nesne (las2dkwar05) (1)
    CreateObject (5269, -1197,8000488, -978.5000000,130.5000000,0.0000000,0.0000000,0.0000000); // nesne (las2dkwar05) (2)
    CreateObject (7040, -1086,6999512, -935.9000244,131.6000061,0.0000000,0.0000000,0.0000000); // nesne (vgnplcehldbox01) (1)
    CreateObject (3374 -1105,0000000, -977.5999756,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (1)
    CreateObject (3374 -1105,5000000, -982.5000000,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (2)
    CreateObject (10814, -1086,3000488, -989.2000122,132.3000031,0.0000000,0.0000000,0.0000000); // nesne (apfuel2_sfse) (1)
    CreateObject (13489 -1021,9000244, -1023.5000000,130.8000031,0.0000000,0.0000000,0.0000000); // nesne (sw_fueldrum04) (1)
    CreateObject (13489 -1021,2999878, -1012.7999878,130.8000031,0.0000000,0.0000000,0.0000000); // nesne (sw_fueldrum04) (2)
    CreateObject (727, -1038,5000000, -1031.1999512,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (30)
    CreateObject (727, -1018,0999756, -1030.6999512,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (31)
    CreateObject (727, -1035,1999512, -1018.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (32)
    CreateObject (727, -1025,5999756, -985.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (33)
    CreateObject (727, -1009,9000244, -1013.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (34)
    CreateObject (727, -1028,5000000, -999.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (35)
    CreateObject (790, -1143,5000000, -982.7999878,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (15)
    CreateObject (790, -1085,8000488, -965.2000122,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (16)
    CreateObject (790, -1052,5000000, -1038.0999756,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (17)
    CreateObject (790, -1128,3000488, -999.5999756,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (18)
    CreateObject (790, -1118,0999756, -1053.0000000,128.1999969,0.0000000,0.0000000,211.3824463); // nesne (sm_fir_tallgroup) (19)
    CreateObject (16599, -1146,5000000, -1052.4000244,133.0000000,0.0000000,0.0000000,0.0000000); // nesne (by_fuel06) (1)
    CreateObject (16599, -1140,8000488, -1052.0999756,133.0000000,0.0000000,0.0000000,0.0000000); // nesne (by_fuel06) (2)
    CreateObject (8493, -1176,4000244, -1027.5999756,142.1000061,0.0000000,0.0000000,336.0000000); // nesne (pirtshp01_lvs) (1)
    CreateObject (972, -1195,6999512, -1052.0000000,135.3999939,0.0000000,0.0000000,179.9945068); // nesne (tünel önleme) (30)
    CreateObject (972, -1189,0999756, -1063.0999756,135.5000000,0.0000000,0.0000000,270.0000000); // nesne (tünel çıkışı) (31)
    CreateObject (11440, -1130,5999756, -1016.9000244,127.5999985,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo1) (1)
    CreateObject (11440, -1075,5999756, -973.4000244,127.6999969,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo1) (2)
    CreateObject (11440, -1137,0000000, -956.9000244,127.6999969,0.0000000,0.0000000,40.0000000); // nesne (des_pueblo1) (3)
    CreateObject (11457, -1011,4000244, -993.2999878,127.8000031,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo09) (1)
    CreateObject (972, -1005,2000122, -1004.0000000,135.0000000,0.0000000,0.0000000,0.0000000); // nesne (tünele erişim) (32)
    CreateObject (11459, -1150,1999512, -1035.9000244,128.1000061,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo11) (1)
    CreateObject (11459, -1049,5999756, -1048.6999512,128.1000061,0.0000000,0.0000000,0.0000000); // nesne (des_pueblo11) (2)
    CreateObject (18256, -1092,9000244, -988.5999756,132.8999939,0.0000000,0.0000000,4.7039795); // nesne (w7bark01) (1)
    CreateObject (11.544, -1107,6999512, -992.0999756,139.0000000,0.0000000,0.0000000,0.0000000); // nesne (des_ntfrescape2) (1)
    CreateObject (5269, -1184,0000000, -978.4000244,130.5000000,0.0000000,0.0000000,268.0000000); // nesne (las2dkwar05) (3)
    CreateObject (727, -1171,0999756, -963.5000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (36)
    CreateObject (727, -1164,3000488, -983.2000122,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (tree_hipoly04) (37)
    CreateObject (727, -1158,0000000, -969.0000000,128.1999969,0.0000000,0.0000000,0.0000000); // nesne (ağaç_hipolya04) (38)
    CreateObject (17007, -1042,4000244, -1013.9000244,128.0000000,0.0000000,0.0000000,0.0000000); // nesne (wt6supps01) (1)
    CreateObject (17067, -1123,8000488, -1039.0000000,128.0000000,0.0000000,0.0000000,98.0000000); // nesne (cw2_logcabins) (1)
    CreateObject (3374 -1100,5999756, -980.5000000,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (3)
    CreateObject (3374 -1102,5000000, -980.7000122,132.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (4)
    CreateObject (3374 -1118,9000244, -929.9000244,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (5)
    CreateObject (3374 -1112,4000244, -931.4000244,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (6)
    CreateObject (3374 -1112,5000000, -931.2000122,132.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (7)
    CreateObject (3374 -1166,3000488, -993.2000122,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (8)
    CreateObject (3374 -1162,5999756, -990.4000244,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (9)
    CreateObject (3374 -1018,5999756, -1047.8000488,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (10)
    CreateObject (3374 -1018,7000122, -1043.4000244,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (11)
    CreateObject (3374 -1018,7999878, -1044.9000244,132.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (12)
    CreateObject (3374 -1164,5000000, -1029.8000488,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (13)
    CreateObject (3374 -1160,5000000, -1029.6999512,129.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (14)
    CreateObject (3374 -1162,4000244, -1029.8000488,132.6999969,0.0000000,0.0000000,0.0000000); // nesne (sw_haybreak02) (15)
dönüş 1;
}

public OnPlayerConnect (playerid)
{
    noTotForest [playerid] = 0;
dönüş 1;
}

public OnPlayerDeath (oyuncu bilgisi, killerid, reason)
{
noTotForest [playerid] = 0;
    for (yeni i = 0; i <MAX_PLAYERS; i ++) için
        Eğer (IsPlayerConnected (I))
            ShowPlayerNameTagForPlayer (playerid, i, true);
dönüş 1;
}

stok Nome (oyuncu bilgisi)
{
yeni adı [MAX_PLAYER_NAME];
GetPlayerName (playerid, name, MAX_PLAYER_NAME);
dönüş adı;
}

// ----------------------- {COMANDOS} --------------------- / /
CMD: openfa (playerid)
{
If (! IsPlayerAdmin (playerid)) SendClientMessage döner (playerid, 0xFF0000, "HATA: Bunu yapamazsınız.");
    eğer (TotolaForest == 1) SendClientMessage (playerid, 0xFF0000, "HATA: Forest Arena zaten açılmış") döndürür;
TotolaForest = 1;
SendClientMessageToAll (0x228B22FF, "[BİLGİ] Orman Arenası Açıldı! [{FFFFFF} Birliğe Katılın / FA (228B22}]");
SendClientMessage (playerid, -1, "|| UYARI ADM! Kapat: / closefa");

pickup1 = CreatePickup (armas [random (sizeof (armas))], 2, -1039.7949, -1040.9695,136.8782, -1);
    pickup2 = CreatePickup (armas [random (sizeof (armas))], 2, -1016.2387, -1000.2385,129.2126, -1);
    pickup3 = CreatePickup (armas [random (sizeof (armas))], 2, -1048.8966, -968.5367,136.8782, -1);
    pickup4 = CreatePickup (armas [random (sizeof (armas))], 2, -1071.1217, -965.7619,129.2188, -1);
    pickup5 = CreatePickup (armas [random (sizeof (armas))], 2, -1067.1025, -925.1772,137.7380, -1);
    pickup6 = CreatePickup (armas [random (sizeof (armas))], 2, -1017.8635, -968.2134,137.7380, -1);
    pickup7 = CreatePickup (armas [random (sizeof (armas))], 2, -1115.4080, -929.7350,129.2188, -1);
    pickup8 = CreatePickup (armas [random (sizeof (armas))], 2, -1138.1083, -949.5615,129.2188, -1);
    pickup9 = CreatePickup (armas [random (sizeof (armas))], 2, -1110.4128, -961.2980,137.9380, -1);
    pickup10 = CreatePickup (armas [random (sizeof (armas))], 2, -1083.3379, -1007.6152,137.8681, -1);
    pickup11 = CreatePickup (armas [random (sizeof (armas))], 2, -1082.4080, -1044.4351,129.2188, -1);
    pickup12 = CreatePickup (armas [random (sizeof (armas))], 2, -1127.6932, -1010.8391,129.2188, -1);
    pickup13 = CreatePickup (armas [random (sizeof (armas))], 2, -1116.6295, -1039.6604,129.2119, -1);
    pickup14 = CreatePickup (armas [random (sizeof (armas))], 2, -1152.5444, -999.4540,136.8782, -1);
    pickup15 = CreatePickup (armas [random (sizeof (armas))], 2, -1177.8857, -1028.4845, 131.6466, -1);
    pickup16 = CreatePickup (armas [random (sizeof (armas))], 2, -1192.3844, -987.4376,129.2188, -1);
dönüş 1;
}

CMD: closefa (playerid)
{
If (! IsPlayerAdmin (playerid)) SendClientMessage döner (playerid, 0xFF0000, "HATA: Bunu yapamazsınız");
    (TotolaForest == 0), SendClientMessage (playerid, 0xFF0000, "HATA: Forest Arena zaten Kapandı") döndürürse;
TotolaForest = 0;
SendClientMessageToAll (0x228B22FF, "[BİLGİ] {FFFFFF} ORMAN ARENA {228B22} Kapandı!");
DestroyPickup (pickup1);
DestroyPickup (pickup2);
DestroyPickup (pickup3);
DestroyPickup (pickup4);
DestroyPickup (pickup5);
DestroyPickup (pickup6);
DestroyPickup (pickup7);
DestroyPickup (pickup8);
DestroyPickup (pickup9);
DestroyPickup (pickup10);
DestroyPickup (pickup11);
DestroyPickup (pickup12);
DestroyPickup (pickup13);
DestroyPickup (pickup14);
DestroyPickup (pickup15);
DestroyPickup (pickup16);
dönüş 1;
}

CMD: fa (playerid)
{
    If (TotolaForest == 0) SendClientMessage (playerid, 0xFF0000, "HATA: Orman Arenası Kapalı") döndürür;
    if (noTotForest [playerid] == 1) SendClientMessage (playerid, 0xFF0000, "HATA: Zaten Orman Arena'sındasınız!") döndürür;
    yeni rand = rasgele (sizeof (RandomTotola));
    SetPlayerPos (oyuncu bilgisi, RandomTotola [rand] [0], RandomTotola [rand] [1], RandomTotola [rand] [2]);
ResetPlayerWeapons (playerid);
    yeni dize [100];
    format (string, sizeof (dize), "[BİLGİ]% s {FF0000} Forest Arena {FFA07A} [/ FA]", Nome (playerid)) gitti;
    SendClientMessageToAll (0xFFA07AFF, dize);
    SendClientMessage (playerid, 0xCECEFF7D, "Forest Arena tarafından: Totola (Jumper)");
    SendClientMessage (playerid, 0xCECEFF7D, "Hayatta Kalmak Var!");
    SendClientMessage (playerid, 0xCECEFF7D, "Silahlar haritada gizlidir!");
    SendClientMessage (playerid, 0xCECEFF7D, "Guns Bul ve Diğer Oyuncuları Öldür!");
    SendClientMessage (playerid, 0xCECEFF7D, "PS: Burada NickNames Görünmez!");
    SendClientMessage (playerid, 0xCECEFF7D, "Çıkmak istiyorsanız: / quitfa, İyi Şanslar!");
    GivePlayerWeapon (oyuncu bilgisi, 29, 60);
    SetPlayerHedeni (oyuncu kimliği, 40);
    SetPlayerArmour (oyuncu bilgisi, 0);
    noTotForest [playerid] = 1;
    for (yeni i = 0; i <MAX_PLAYERS; i ++) için
        Eğer (IsPlayerConnected (I))
            ShowPlayerNameTagForPlayer (playerid, i, false);
    dönüş 1;
}

CMD: quitfa (playerid)
{
if (noTotForest [playerid] == 0) SendClientMessage (playerid, 0xFF0000, "HATA: Forrest Arena'da değilsiniz!");
SpawnPlayer (playerid);
noTotForest [playerid] = 0;
for (yeni i = 0; i <MAX_PLAYERS; i ++) için
        Eğer (IsPlayerConnected (I))
            ShowPlayerNameTagForPlayer (playerid, i, true);
dönüş 1;
}

Alıntı




Pawnotürk Üyesi 2017-2020

pag

Emek verip çeviri yapmissiniz,elinize saglik.


Dyternal

for (yeni i = 0; i <MAX_PLAYERS; i ++) için
        Eğer (IsPlayerConnected (I))
            ShowPlayerNameTagForPlayer (playerid, i, false);
    dönüş 1;


Hata verecektir.


Jawié

Alıntı yapılan: STaRDuST10 - 17 Kasım 2017, 11:24:20

for (yeni i = 0; i <MAX_PLAYERS; i ++) için
        Eğer (IsPlayerConnected (I))
            ShowPlayerNameTagForPlayer (playerid, i, false);
    dönüş 1;


Hata verecektir.


Translate ile çevirmiş galiba.  :D


Pablo

Alıntı yapılan: FeelsBadMan - 17 Kasım 2017, 11:06:41

Emek verip çeviri yapmissiniz,elinize saglik.


Rica ederim
Son düzenlenme: 17 Kasım 2017, 16:04:42 ByGold
Alıntı




Pawnotürk Üyesi 2017-2020

Pablo

Alıntı yapılan: Jawié - 17 Kasım 2017, 12:44:54

Alıntı yapılan: STaRDuST10 - 17 Kasım 2017, 11:24:20

for (yeni i = 0; i <MAX_PLAYERS; i ++) için
        Eğer (IsPlayerConnected (I))
            ShowPlayerNameTagForPlayer (playerid, i, false);
    dönüş 1;


Hata verecektir.


Translate ile çevirmiş galiba.  :D

bilmediğim kelimeleri ordan çevirdim :)

Alıntı




Pawnotürk Üyesi 2017-2020

Aytuğ

Eline sağlık,paylaşım için teşekkürler.


Pablo

Alıntı




Pawnotürk Üyesi 2017-2020