GTAMulti - GTA Türkiye

San Andreas Multiplayer => PAWN Kodlama => Mod Galerisi => Konuyu başlatan: TufanCan - 04 Mart 2018, 16:15:08

Başlık: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 04 Mart 2018, 16:15:08
https://i.hizliresim.com/1JZaRN.png
https://i.hizliresim.com/0EpWQY.png
https://i.hizliresim.com/nON9ZN.png
https://i.hizliresim.com/Ooz8gA.png
https://i.hizliresim.com/Z9zj4o.png

PAWN Kodu: Seç
//Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 3428, 433.968, 1565.969, 10.984, 0.250);

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateDynamicObject(19313,-2989.890,486.714,7.374,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2985.510,486.714,7.374,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2966.429,486.714,7.374,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2957.166,486.714,7.374,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2938.106,486.714,7.374,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2931.104,493.714,7.374,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2931.104,503.104,7.374,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2924.132,510.074,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2910.161,510.074,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2896.240,510.074,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2882.269,510.074,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2868.296,510.074,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2858.253,510.074,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2996.937,479.760,7.374,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2996.937,465.791,7.374,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2996.937,461.851,7.374,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2989.947,454.841,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2976.007,454.841,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2962.015,454.841,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2948.023,454.811,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2938.012,454.811,7.374,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2930.991,447.791,7.374,0.000,0.000,270.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2930.251,433.843,7.374,0.000,0.000,276.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2928.765,423.560,7.374,0.000,0.000,280.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2920.591,416.721,7.374,0.000,0.000,360.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2906.620,416.721,7.374,0.000,0.000,360.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2892.640,416.721,7.374,0.000,0.000,360.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2878.649,416.721,7.374,0.000,0.000,360.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2870.809,416.721,7.374,0.000,0.000,360.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2863.847,423.711,7.374,0.000,0.000,450.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2863.847,437.731,7.374,0.000,0.000,450.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2863.847,448.771,7.374,0.000,0.000,450.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(8640,-2863.448,471.337,9.268,0.000,0.000,-9.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18996, "mattextures", "sampred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 19655, "mattubes", "bluedirt1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 19655, "mattubes", "bluedirt1", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 19655, "mattubes", "bluedirt1", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2853.666,503.532,7.374,0.000,0.000,250.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(19313,-2857.181,492.780,7.374,0.000,0.000,254.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(3279,-2922.908,421.909,3.982,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18245, "cw_junkyardmachin", "Was_scrpyd_light_yellow", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 6, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 7, 12855, "cunte_cop", "sw_brick05", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 8, 12855, "cunte_cop", "sw_brick05", 0x00000000);
tmpobjid = CreateDynamicObject(3279,-2869.484,421.545,3.914,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18245, "cw_junkyardmachin", "Was_scrpyd_light_yellow", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 6, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 7, 12855, "cunte_cop", "sw_brick05", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 8, 12855, "cunte_cop", "sw_brick05", 0x00000000);
tmpobjid = CreateDynamicObject(3749,-2847.613,503.282,-20.084,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 1272, "icons4", "heart", 0x00000000);
tmpobjid = CreateDynamicObject(3279,-2858.165,504.697,3.898,0.000,0.000,255.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18245, "cw_junkyardmachin", "Was_scrpyd_light_yellow", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 4, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 6, 3306, "cunte_house1", "pinkfence_law", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 7, 12855, "cunte_cop", "sw_brick05", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 8, 12855, "cunte_cop", "sw_brick05", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2922.442,430.220,5.588,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2907.705,505.002,5.761,0.000,0.000,270.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2898.080,505.002,5.761,0.000,0.000,270.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2889.168,505.002,5.761,0.000,0.000,270.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2880.517,505.002,5.761,0.000,0.000,270.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2871.379,505.002,5.761,0.000,0.000,270.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(9249,-3090.940,457.532,-116.663,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
tmpobjid = CreateDynamicObject(9241,-2965.071,469.216,4.053,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 2, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 3, 18773, "tunnelsections", "metalflooring44-2", 0x00000000);
tmpobjid = CreateDynamicObject(1597,-2898.557,481.570,-7.366,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 8480, "csrspalace01", "ceasersledge04_128", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2918.994,499.637,4.368,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2918.994,498.267,4.368,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2898.654,480.858,4.428,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2899.084,480.858,4.428,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2903.038,479.990,4.428,0.000,0.000,25.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2903.509,479.771,4.428,0.000,0.000,25.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2906.656,477.256,4.428,0.000,0.000,52.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2906.969,476.854,4.428,0.000,0.000,51.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2908.705,473.272,4.428,0.000,0.000,77.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2908.824,472.755,4.428,0.000,0.000,77.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2908.826,468.715,4.428,0.000,0.000,103.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2908.709,468.209,4.428,0.000,0.000,103.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2906.973,464.584,4.428,0.000,0.000,129.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2906.678,464.219,4.428,0.000,0.000,129.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2903.504,461.712,4.428,0.000,0.000,154.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2903.055,461.493,4.428,0.000,0.000,154.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2899.114,460.603,4.428,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2898.624,460.603,4.428,0.000,0.000,180.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2894.661,461.512,4.428,0.000,0.000,206.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2894.220,461.727,4.428,0.000,0.000,206.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2891.077,464.271,4.428,0.000,0.000,232.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2890.824,464.594,4.428,0.000,0.000,232.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2889.072,468.271,4.428,0.000,0.000,257.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2888.951,468.797,4.428,0.000,0.000,257.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2888.946,472.821,4.428,0.000,0.000,283.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2889.039,473.230,4.428,0.000,0.000,283.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2890.807,476.857,4.428,0.000,0.000,309.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2891.114,477.238,4.428,0.000,0.000,309.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2894.302,479.772,4.428,0.000,0.000,334.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2894.787,480.009,4.428,0.000,0.000,334.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2918.994,443.758,4.368,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(970,-2918.994,445.148,4.368,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 19278, "skydiveplatforms", "metalpylonred", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2909.018,419.800,5.588,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2900.116,419.800,5.588,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2891.105,419.800,5.588,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(3939,-2882.082,419.800,5.588,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(19482,-2921.010,500.487,6.597,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Tufan", 50, "Calibri", 30, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-2920.593,445.868,6.610,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "None", 50, "Calibri", 30, 0, 0xFFFF0000, 0x00000000, 0);
tmpobjid = CreateDynamicObject(7090,-2863.254,458.369,9.617,0.000,0.000,-6.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(19482,-2857.012,457.866,8.080,270.000,0.000,85.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-2857.017,457.806,8.080,270.000,0.000,85.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(7090,-2859.104,484.675,9.617,0.000,0.000,-9.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
SetDynamicObjectMaterial(tmpobjid, 2, 18996, "mattextures", "sampred", 0x00000000);
tmpobjid = CreateDynamicObject(19482,-2852.857,483.843,8.080,270.000,0.000,81.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-2852.867,483.783,8.080,270.000,0.000,81.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "Z", 50, "Wingdings", 60, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateDynamicObject(19482,-2861.000,469.931,11.670,0.000,0.000,-9.000,-1,-1,-1,300.000,300.000);
SetDynamicObjectMaterialText(tmpobjid, 0, "SATILIK", 50, "Calibri", 50, 0, 0xFF0000FF, 0x00000000, 0);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateDynamicObject(3606,-2924.853,498.945,7.335,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(3606,-2924.461,444.445,7.335,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(3428,433.968,1565.969,10.984,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(39,-2908.859,429.731,-4.959,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(6965,-2898.905,470.728,7.581,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1597,-2903.789,479.581,-4.666,0.000,0.000,120.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(1597,-2906.499,476.498,-7.256,0.000,0.000,140.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2943.794,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2941.153,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2938.501,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2935.840,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2933.179,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2932.208,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2951.473,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2954.135,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2956.805,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2959.477,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2962.137,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2964.779,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2967.441,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2970.122,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2972.113,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2979.811,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2982.472,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2985.123,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2987.794,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2990.465,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2993.105,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(638,-2995.466,486.139,4.578,0.000,0.000,90.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(3472,-2875.975,502.899,3.315,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(3472,-2893.525,502.899,3.315,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(3472,-2930.503,486.750,3.315,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(3472,-2930.503,454.799,3.295,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(3472,-2904.502,421.789,3.295,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
tmpobjid = CreateDynamicObject(3472,-2886.581,421.789,3.295,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: Gogh - 04 Mart 2018, 16:16:10
İlk mapine göre iyi, başarılar.
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 04 Mart 2018, 16:16:37
Alıntı yapılan: Hawk - 04 Mart 2018, 16:16:10

İlk mapine göre iyi, başarılar.
Teşekkür ederim :)
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: ParsMapping - 04 Mart 2018, 16:21:22
Başarılar dostum. :helal:
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 04 Mart 2018, 16:22:18
Alıntı yapılan: ParsMapping - 04 Mart 2018, 16:21:22

Başarılar dostum. :helal:
Teşekkür ederim  :helal:
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: LanceX - 04 Mart 2018, 16:23:36
İlk mapine göre gayet güzel, eline sağlık. :)
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 04 Mart 2018, 16:24:59
Alıntı yapılan: SelimBasKaN - 04 Mart 2018, 16:23:36

İlk mapine göre gayet güzel, eline sağlık. :)
Sağol dostum :)
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: [R]ussell_Savrinn - 04 Mart 2018, 16:34:28
Eline Sağlık Tufan  :helal: , beni hatırladınmı ? NovaCyber51 ;)
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 04 Mart 2018, 16:40:44
Alıntı yapılan: NovaCrawlS. - 04 Mart 2018, 16:34:28

Eline Sağlık Tufan  :helal: , beni hatırladınmı ? NovaCyber51 ;)
Sağol dostum  :evet: bi yerden tanıdık geliyorsn ama nerden
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: JudaX - 04 Mart 2018, 16:57:10
İlk mapına göre hoş, başarılar.
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 04 Mart 2018, 17:19:40
Alıntı yapılan: Yusuf - 04 Mart 2018, 16:57:10

İlk mapına göre hoş, başarılar.
Teşekkürler :)
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: Dyternal - 04 Mart 2018, 17:26:19
Alıntı yapılan: SelimBasKaN - 04 Mart 2018, 16:23:36

İlk mapine göre gayet güzel, eline sağlık. :)
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: Hades - 04 Mart 2018, 17:37:05
Başarılar  :helal:
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: volitina - 04 Mart 2018, 17:47:03
Ellerine kollarına sağlık, başarıların devamını dilerim. :)
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 04 Mart 2018, 17:53:01
Alıntı yapılan: Hades - 04 Mart 2018, 17:37:05

Başarılar  :helal:
Eyvallah dostum  :helal:
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 04 Mart 2018, 17:53:51
Alıntı yapılan: MsPanzeR - 04 Mart 2018, 17:47:03

Ellerine kollarına sağlık, başarıların devamını dilerim. :)
Teşekkür ederim, gün geçtikçe daha iyi mapler çıkarmaya çalışacağım yorumun için teşekkür ederim :helal:
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: BaskanNation - 04 Mart 2018, 22:20:08
Başarılar ilk denemeye Göre Güzel yapmışsın. sanırım Günler ve haftalar Çaba sarfettirmişsiniz.
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 04 Mart 2018, 22:30:12
Alıntı yapılan: BaskanNation - 04 Mart 2018, 22:20:08

Başarılar ilk denemeye Göre Güzel yapmışsın. sanırım Günler ve haftalar Çaba sarfettirmişsiniz.
Teşekkür ederim sadece 2 3 saatimi aldı.
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: starhan01 - 06 Mart 2018, 20:54:06
Alıntı yapılan: TufanCan - 04 Mart 2018, 22:30:12

Alıntı yapılan: BaskanNation - 04 Mart 2018, 22:20:08

Başarılar ilk denemeye Göre Güzel yapmışsın. sanırım Günler ve haftalar Çaba sarfettirmişsiniz.
Teşekkür ederim sadece 2 3 saatimi aldı.


istersen Seninle Maplar yapabiliriz.
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 06 Mart 2018, 22:47:31
Alıntı yapılan: TarhanNation47 - 06 Mart 2018, 20:54:06

Alıntı yapılan: TufanCan - 04 Mart 2018, 22:30:12

Alıntı yapılan: BaskanNation - 04 Mart 2018, 22:20:08

Başarılar ilk denemeye Göre Güzel yapmışsın. sanırım Günler ve haftalar Çaba sarfettirmişsiniz.
Teşekkür ederim sadece 2 3 saatimi aldı.


istersen Seninle Maplar yapabiliriz.
Olabilir neden olmasın.
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: DracDonix - 06 Mart 2018, 23:38:43
Gayet başarılı
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: enes020020 - 06 Mart 2018, 23:54:10
İlk mapine göre gayet başarılı, başarılar helal olsun  :helal:
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: HELLBOY - 07 Mart 2018, 08:08:33
Alıntı yapılan: TufanCan - 04 Mart 2018, 17:53:51

Alıntı yapılan: MsPanzeR - 04 Mart 2018, 17:47:03

Ellerine kollarına sağlık, başarıların devamını dilerim. :)
Teşekkür ederim, gün geçtikçe daha iyi mapler çıkarmaya çalışacağım yorumun için teşekkür ederim :helal:
Mapın Alıntı Olduğunu Brlirtmen Lazım ALFA HP Ye AİT
Neyse olan olmuş Kullananlara Başarılar
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 07 Mart 2018, 16:20:40
Alıntı yapılan: DracDonix - 06 Mart 2018, 23:38:43

Gayet başarılı
Teşekkürler
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 07 Mart 2018, 16:22:23
Alıntı yapılan: enes020020 - 06 Mart 2018, 23:54:10

İlk mapine göre gayet başarılı, başarılar helal olsun  :helal:
Sağol dostum :helal:
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 07 Mart 2018, 16:23:17
Alıntı yapılan: HELLBOY - 07 Mart 2018, 08:08:33

Alıntı yapılan: TufanCan - 04 Mart 2018, 17:53:51

Alıntı yapılan: MsPanzeR - 04 Mart 2018, 17:47:03

Ellerine kollarına sağlık, başarıların devamını dilerim. :)
Teşekkür ederim, gün geçtikçe daha iyi mapler çıkarmaya çalışacağım yorumun için teşekkür ederim :helal:
Mapın Alıntı Olduğunu Brlirtmen Lazım ALFA HP Ye AİT
Neyse olan olmuş Kullananlara Başarılar
Alfa ile arada benzerlik var sadece alıntı değil.
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: HELLBOY - 07 Mart 2018, 16:24:17
Evdeki ismi deiştirmissin sadece yakın bi zamanda ss sini atarım.
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: Thantos_Glenward - 07 Mart 2018, 16:32:35
İlk deneyimine göre fevkulade. Eline emeğine sağlık. Başarılarının devamı dilerim...
Başlık: Ynt: İlk Map İyi Kullanımlar...
Gönderen: TufanCan - 07 Mart 2018, 16:39:36
Alıntı yapılan: Thantos_Glenward - 07 Mart 2018, 16:32:35

İlk deneyimine göre fevkulade. Eline emeğine sağlık. Başarılarının devamı dilerim...
Eyvallah dostum  :evet: