CreateObject(19324, 1749.85181, -1863.57886, 13.22870, 0.00000, 0.00000, 180.00000);
CreateObject(19324, 1748.91504, -1863.57666, 13.22870, 0.00000, 0.00000, 180.00000);
CreateObject(19425, 1807.20313, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1803.69592, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1800.33350, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1797.02026, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1727.99072, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1731.68127, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1789.82214, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1793.27417, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1785.94385, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1782.31946, -1854.99023, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1747.09900, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1743.25635, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1739.18079, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1735.42139, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1777.84387, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1774.14966, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1770.49072, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1766.87988, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1762.83240, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1759.07568, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1754.90869, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 1750.99426, -1854.95667, 12.39180, 0.00000, 0.00000, 0.00000);
CreateObject(1318, 1743.12329, -1863.34973, 13.37810, 0.00000, 0.00000, 0.00000);
CreateObject(19989, 1800.40845, -1849.20496, 12.56990, 0.00000, 0.00000, -90.00000);
CreateObject(19989, 1800.40845, -1860.59497, 12.56990, 0.00000, 0.00000, -90.00000);
CreateObject(982, 1742.31104, -1850.31909, 13.18720, 0.00000, 0.00000, 90.00000);
CreateObject(982, 1793.53284, -1850.31909, 13.18720, 0.00000, 0.00000, 90.00000);
CreateObject(982, 1767.91589, -1850.31909, 13.18720, 0.00000, 0.00000, 90.00000);
CreateObject(982, 1793.53381, -1859.88660, 13.18720, 0.00000, 0.00000, 90.00000);
CreateObject(982, 1767.91589, -1859.86658, 13.18720, 0.00000, 0.00000, 90.00000);
CreateObject(982, 1742.31104, -1859.86658, 13.18720, 0.00000, 0.00000, 90.00000);
CreateVehicle(431, 1775.4362, -1852.5917, 13.3291, -90.0000, -1, -1, 100);
CreateVehicle(431, 1775.4362, -1857.0991, 13.3291, -90.0000, -1, -1, 100);
CreateVehicle(431, 1761.7668, -1852.5917, 13.3291, -90.0000, -1, -1, 100);
CreateVehicle(431, 1761.7668, -1857.0991, 13.3291, -90.0000, -1, -1, 100);
CreateVehicle(431, 1748.1167, -1857.0991, 13.3291, -90.0000, -1, -1, 100);
CreateVehicle(431, 1748.1167, -1852.5917, 13.3291, -90.0000, -1, -1, 100);
CreateVehicle(431, 1733.8372, -1857.0991, 13.3291, -90.0000, -1, -1, 100);
CreateVehicle(431, 1733.8372, -1852.5917, 13.3291, -90.0000, -1, -1, 100);
Eline saglik,sade ve hoş duruyor.
Maplerin hep sadelikten yana Samp'ta başarılı mapperlara baktığımız zaman Tabikide Pars ile ben :D ego kasıyorum yine :D genelde çok şatafatlı karışık tercih ediyoruz ama böyle sade ve elit mapler görmek bizi mutlu ediyor doğru yoldasın.
Eline sağlık,paylaşım için teşekkürler.
teşekkürler
Paylasim için tesekkurler denedim güzel mod :helal:
Eline sağlık.
Paylaşım için teşekkürler.
| .Aksoy link=topic=2126.msg21744#msg21744 date=1512922781] Teşekkürler özel mesaj attım bakarmısın ? [/quote] Yorumun için teşekkür ederim :) |