Bir buçuk saat uğraştığım spawn mapım.
Resimler ; (https://i.hizliresim.com/bLAZ2m.png)
(https://i.hizliresim.com/d7zl2p.png)
(https://i.hizliresim.com/5GrEk5.png)
(https://i.hizliresim.com/AyQ8qB.png)
(https://i.hizliresim.com/0GjWkY.png)
Kodlar :
RemoveBuildingForPlayer(playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25);
RemoveBuildingForPlayer(playerid, 11099, -2056.9922, -184.5469, 34.4141, 0.25);
RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25);
CreateObject(18783, -2055.23340, -265.06589, 36.63610, 0.00000, 0.00000, 0.00000);
CreateObject(5130, -2055.18872, -249.17529, 36.12840, 0.00000, 0.00000, 45.00000);
CreateObject(18761, -2045.59937, -102.51556, 34.18958, 0.00000, 0.00000, 0.00000);
CreateObject(3534, -2055.49072, -103.01662, 35.52630, 0.00000, 0.00000, 0.00000);
CreateObject(3534, -2056.47510, -103.23521, 35.52630, 0.00000, 0.00000, 0.00000);
CreateObject(7392, -2082.70386, -245.47693, 42.85880, 0.00000, 0.00000, 55.00000);
CreateObject(13562, -2018.11963, -137.18250, 35.37620, 0.00000, 0.00000, 0.00000);
CreateObject(19454, -2065.18652, -269.42551, 40.86230, 0.00000, 0.00000, 0.00000);
CreateObject(19454, -2065.18579, -259.84891, 40.86230, 0.00000, 0.00000, 0.00000);
CreateObject(19454, -2065.18579, -259.84891, 40.86230, 0.00000, 0.00000, 0.00000);
CreateObject(19454, -2065.18652, -269.42551, 40.86230, 0.00000, 0.00000, 0.00000);
CreateObject(19454, -2045.28491, -259.74942, 40.86230, 0.00000, 0.00000, 0.00000);
CreateObject(19454, -2045.27661, -269.35574, 40.86230, 0.00000, 0.00000, 0.00000);
CreateObject(19454, -2060.35913, -274.06567, 40.88140, 0.00000, 0.00000, -89.00000);
CreateObject(19454, -2050.74780, -273.88150, 40.88340, 0.00000, 0.00000, -89.00000);
CreateObject(19454, -2050.04858, -273.86230, 40.88340, 0.00000, 0.00000, -89.00000);
CreateObject(640, -2046.24500, -254.09689, 3.39300, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2064.71924, -272.69159, 39.81230, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2064.71997, -270.01871, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2064.71582, -267.33630, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2064.71484, -264.65939, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2064.71631, -261.98111, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2064.71313, -259.30121, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2064.70947, -256.62311, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2045.75305, -272.37039, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2045.75684, -269.92050, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2045.75781, -267.24161, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2045.76025, -264.56131, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2045.76172, -261.88770, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2045.76489, -259.20850, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(638, -2045.76550, -256.52740, 39.81030, 0.00000, 0.00000, 0.00000);
CreateObject(19128, -2052.34839, -266.80722, 39.11860, 0.00000, 0.00000, 0.00000);
CreateObject(19128, -2052.34839, -262.86469, 39.11860, 0.00000, 0.00000, 0.00000);
CreateObject(19128, -2056.31226, -266.84061, 39.11860, 0.00000, 0.00000, 0.00000);
CreateObject(19128, -2056.32471, -262.86230, 39.11860, 0.00000, 0.00000, 0.00000);
CreateObject(19056, -2015.76770, -187.99576, 34.96020, 0.00000, 0.00000, 0.00000);
CreateObject(19056, -2015.58179, -180.49484, 34.96020, 0.00000, 0.00000, 0.00000);
CreateObject(19056, -2015.45691, -162.01851, 34.96020, 0.00000, 0.00000, 0.00000);
CreateObject(19056, -2014.72424, -151.50867, 34.96020, 0.00000, 0.00000, 0.00000);
CreateObject(13667, -2025.41162, -243.63220, 50.35000, 0.00000, 0.00000, 142.00000);
CreateObject(18655, -2046.44202, -273.08731, 39.13230, 0.00000, 0.00000, -25.00000);
CreateObject(18655, -2063.62915, -273.18741, 39.13230, 0.00000, 0.00000, 222.00000);
CreateObject(19129, -2021.84644, -180.05730, 34.31067, 0.00000, 0.00000, 0.00000);
CreateObject(19129, -2021.83203, -160.20773, 34.31067, 0.00000, 0.00000, 0.00000);
CreateObject(19056, -2015.75867, -171.54497, 34.96020, 0.00000, 0.00000, 0.00000);
CreateObject(19454, -2050.04858, -273.86230, 40.88340, 0.00000, 0.00000, -89.00000);
CreateObject(18662, -2058.27295, -273.82779, 40.30830, 0.00000, 0.00000, -84.00000);
CreateObject(18662, -2052.83252, -273.75201, 40.30830, 0.00000, 0.00000, -84.00000);
CreateVehicle(411, -2018.2983, -166.7455, 35.0442, 98.0000, -1, -1, 100);
CreateVehicle(411, -2018.9098, -155.5396, 35.0442, 98.0000, -1, -1, 100);
CreateVehicle(411, -2018.7539, -176.6622, 35.0442, 98.0000, -1, -1, 100);
CreateVehicle(411, -2018.8569, -184.5820, 35.0442, 98.0000, -1, -1, 100);
CreateVehicle(522, -2025.0837, -160.5979, 35.7451, -251.0000, -1, -1, 100);
CreateVehicle(522, -2024.7384, -161.7907, 35.7451, -251.0000, -1, -1, 100);
CreateVehicle(522, -2024.5842, -172.8846, 35.7451, -265.0000, -1, -1, 100);
CreateVehicle(522, -2024.6005, -174.4037, 35.7451, -265.0000, -1, -1, 100);
CreateVehicle(522, -2024.5990, -179.9150, 35.7451, -265.0000, -1, -1, 100);
CreateVehicle(522, -2024.3506, -181.8367, 35.7451, -265.0000, -1, -1, 100);
CreateVehicle(522, -2024.0048, -187.1590, 35.7451, -265.0000, -1, -1, 100);
CreateVehicle(522, -2024.0326, -188.4188, 35.7451, -265.0000, -1, -1, 100);
Not daha 2. deneyişim.. :helal:
1. Rsimd fark ettiysen Renkli Yer Ufak Oynamış Sanki Yoksa Banamı Öyl Gliyor
Not: e tuşu algılamıyor bazen kusura bakma :maalesef:
Alıntı yapılan: ByJoKeR - 08 Eylül 2017, 15:27:35
1. Rsimd fark ettiysen Renkli Yer Ufak Oynamış Sanki Yoksa Banamı Öyl Gliyor
Not: e tuşu algılamıyor bazen kusura bakma :maalesef:
Tam göremedim......
Alıntı yapılan: DESTİNY - 08 Eylül 2017, 15:40:58
Alıntı yapılan: ByJoKeR - 08 Eylül 2017, 15:27:35
1. Rsimd fark ettiysen Renkli Yer Ufak Oynamış Sanki Yoksa Banamı Öyl Gliyor
Not: e tuşu algılamıyor bazen kusura bakma :maalesef:
Tam göremedim......
Zaten Küçüçük Pek Birşy Olcağını Sanmıyorum...
(https://i.hizliresim.com/5GrEJD.png)
Kötü :maalesef:
Hep ayni cesit oluor.
Hep Aynı Da Ama Ugraşmış Emegine Saglık sadece yeni degişik spawn çeşitleri istiyor yani isterler.
Mesela Havada Gök Yüzünde Spawn Mapı Yap ? Textureli filan Fikir veriyorum. :oku:
Eline saglık ama ben biraz kötü.
Boş yerler doldurulursa efsane..Ellerine sağlık :)
Yararlı konu teşekkürler :)