(https://i.hizliresim.com/7yG8WN.png)
(https://i.hizliresim.com/PObE2O.png)
(https://i.hizliresim.com/g91LvO.png)
(https://i.hizliresim.com/9DBpWN.png)
//Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 9901, -1459.099, 920.093, 31.953, 0.250);
RemoveBuildingForPlayer(playerid, 9963, -1459.099, 920.093, 31.953, 0.250);
//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateObject(9901,-1459.099,920.093,31.953,0.000,0.000,0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 1, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 3, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 4, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 5, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 6, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 7, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 8, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 9, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 10, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 11, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 12, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 13, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 14, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 15, 18646, "matcolours", "blue", 0x00000000);
tmpobjid = CreateObject(4002,-1475.043,918.983,29.677,0.000,0.000,450.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 1, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 2, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 3, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 4, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 5, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 6, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 7, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 8, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 9, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 10, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 11, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterial(tmpobjid, 12, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 13, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 14, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterial(tmpobjid, 15, 18996, "mattextures", "sampwhite", 0x00000000);
tmpobjid = CreateObject(7912,-1495.149,929.171,24.130,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18646, "matcolours", "blue", 0x00000000);
tmpobjid = CreateObject(7912,-1495.159,928.800,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "T", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.149,912.361,24.130,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18646, "matcolours", "blue", 0x00000000);
tmpobjid = CreateObject(7912,-1495.159,926.870,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "U", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,924.410,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18646, "matcolours", "blue", 0x00000000);
SetObjectMaterialText(tmpobjid, "R", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,922.249,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "K", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,920.049,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "I", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,918.999,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "Y", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,916.889,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "E", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(19360,-1495.682,920.526,21.779,0.000,0.000,0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
tmpobjid = CreateObject(19360,-1495.682,920.526,25.319,0.000,0.000,0.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
tmpobjid = CreateObject(19360,-1495.682,920.526,26.329,0.000,-0.000,179.999,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
tmpobjid = CreateObject(7912,-1495.379,912.719,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey", 0x00000000);
SetObjectMaterialText(tmpobjid, "I", 0, 90, "Calibri", 90, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.379,913.199,22.510,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey", 0x00000000);
SetObjectMaterialText(tmpobjid, "S", 0, 90, "Calibri", 90, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,910.421,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "B", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,908.251,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "A", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,906.001,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "N", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,903.709,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "K", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,901.569,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "A", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,910.421,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "B", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,899.139,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18996, "mattextures", "sampwhite", 0x00000000);
SetObjectMaterialText(tmpobjid, "S", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(7912,-1495.159,897.158,22.920,0.000,0.000,630.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18901, "matclothes", "hattiger", 0x00000000);
SetObjectMaterialText(tmpobjid, "I", 0, 90, "Calibri", 80, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(19700,-1492.674,915.635,55.539,270.000,0.000,270.000,300.000);
SetObjectMaterialText(tmpobjid, "I", 0, 60, "Engravers MT", 150, 0, 0xFFFFFFFF, 0x00000000, 0);
tmpobjid = CreateObject(19700,-1492.674,918.435,51.969,270.000,0.000,270.000,300.000);
SetObjectMaterial(tmpobjid, 0, 18901, "matclothes", "hattiger", 0x00000000);
SetObjectMaterialText(tmpobjid, "S", 0, 60, "Engravers MT", 150, 0, 0xFFFFFFFF, 0x00000000, 0);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateObject(1533,-1492.803,923.043,6.189,-0.000,-0.000,-89.999,300.000);
tmpobjid = CreateObject(1533,-1492.803,921.543,6.189,-0.000,-0.000,-89.999,300.000);
tmpobjid = CreateObject(1533,-1492.803,920.043,6.189,-0.000,-0.000,-89.999,300.000);
tmpobjid = CreateObject(1533,-1492.803,918.543,6.189,-0.000,-0.000,-89.999,300.000);
Renkler minecraft'ı andırıyor, minecraftta yapılmış gibi :D Daha gerçekçi textureler kullanılsa iyi olabilirmiş. Paylaşımın için Teşekkürler.
Alıntı yapılan: Kraus - 08 Aralık 2017, 15:09:02
Renkler minecraft'ı andırıyor, minecraftta yapılmış gibi :D Daha gerçekçi textureler kullanılsa iyi olabilirmiş. Paylaşımın için Teşekkürler.
Aynen Öyle Hocam Eline Sağlık Paylaşım İçin Teşekkürler. :helal:
İ ve Ş harfleri samda bozulduğu için I ve S olarak duzeltildi.
ALSANCAK İÇİN ÖYLE AMATÖR BİR ÇALISMA YAPTIYDIM O HARFİ VEYA ÇEŞİTLİ ŞEKİLLER İLE YAPABİLİRSİN NOKTALAMA İŞARETLERİNİ
(https://i.hizliresim.com/PObpP5.png) (https://hizliresim.com/PObpP5)
Birkaç koyu renkler kullanabilirdin,başarılar.
Güzel çalışma :helal:
Elinize sağlık hoş duruyor.
Alıntı yapılan: Kraus - 08 Aralık 2017, 15:09:02
Renkler minecraft'ı andırıyor, minecraftta yapılmış gibi :D Daha gerçekçi textureler kullanılsa iyi olabilirmiş. Paylaşımın için Teşekkürler.
Katiliyorum
Elinize sağlık güzel duruyor.
Kardeş iyi Güzel Yapmışsın ellerine sağlık ama Mapı eklediğimde Objelerden sonra eski banka gitti yeniside gelmedi.
Farklı dokularda deniyebilirdin.Genede eline,emeğine sağlık kardeşim.
Dahada geliştirmen dileğiyle,başarılar :)
Güzel çok güzel Ama maalesef Kodlarda sıkıntı var ekledim Kodda banka siliniyor gelmiyoo.
Alıntı yapılan: Kraus - 08 Aralık 2017, 15:09:02
Renkler minecraft'ı andırıyor, minecraftta yapılmış gibi :D Daha gerçekçi textureler kullanılsa iyi olabilirmiş. Paylaşımın için Teşekkürler.
İŞ bankası ismini nasıl değiştirebilirim
Efsane map olmuş,gerçekten! Helal olsun,eline sağlık,türk bayrağı ekleyebilseydin daha güzel olabilirdi,başarılar. :helal: :helal:
Alıntı yapılan: ebuaga - 28 Ocak 2018, 16:14:47
İŞ bankası ismini nasıl değiştirebilirim
iş bankasının objesinin Orda I VE Ş Harfi olması lazım Sen Neyi değiştiriceksin mesela? Hangi Harfi orda Seç Büyüklüğü Pawnonun dışına kadar çıkacak bir şekilde Fakat sen hangi harfleri değiştiriceksin ÖRN: Ş yimi Ş Yi R S G B Yapabilrisin.
pixel gibi gözüküyor yinede kullanacaklar bilir bana göre iş görmez
Bu Kodu Pawno da nereye atıcam acaba
Kodları Nereye Atıcam Yardımcı Olurmusunuz
Alıntı yapılan: Schwarzen - 12 Mart 2018, 21:21:45
Kodları Nereye Atıcam Yardımcı Olurmusunuz
En baştaki Remove'leri OnplayerConnect' e atıcaksın
diğer Kodları ise OnGameModeİnit'e atıcaksın