public IsPlayerNearWeapon()
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsPlayerInRangeOfPoint(i, 1, 2122.02, -1915.82, 13.05))
{
new string[64];
format(string, sizeof(string),"100x AK-47 mermi $%d", AK47);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 1;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2122.05, -1914.11, 13.04))
{
new string[64];
format(string, sizeof(string),"100x M4 mermi $%d", M4);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 2;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2121.98, -1912.48, 13.52))
{
new string[64];
format(string, sizeof(string),"10x Sniper Rifle mermi $%d", SR);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 3;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2121.93, -1911.18, 13.25))
{
new string[64];
format(string, sizeof(string),"50x Sawnoff Shotgun mermi $%d", Sawnoff);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 4;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2119.35, -1914.14, 13.56))
{
new string[64];
format(string, sizeof(string),"Body Armor $%d", Armor);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 5;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2122.04, -1909.82, 13.34))
{
new string[64];
format(string, sizeof(string),"20x Shotgun mermi $%d", Shotgun);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 6;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2120.99, -1909.21, 13.25))
{
new string[64];
format(string, sizeof(string),"50x Combat Shotgun mermi $%d", Combat);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 7;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2114.94, -1910.17, 13.53))
{
new string[64];
format(string, sizeof(string),"20x Country Rifle mermi $%d", CR);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 8;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2119.35, -1913.29, 13.29))
{
new string[64];
format(string, sizeof(string),"1x Grenade $%d", Grenade);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 9;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2114.67, -1911.47, 13.29))
{
new string[64];
format(string, sizeof(string),"100x MP5 mermi $%d", MP5);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 10;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2114.33, -1917.45, 13.10))
{
new string[64];
format(string, sizeof(string),"1x Tear Gas $%d", TGas);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 11;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2114.68, -1916.65, 13.03))
{
new string[64];
format(string, sizeof(string),"20x 9mm Pistol mermi $%d", P9mm);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 12;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2114.67, -1915.54, 13.03))
{
new string[64];
format(string, sizeof(string),"20x Silenced 9mm Pistol mermi $%d", Silenced);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 13;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2114.62, -1914.60, 13.03))
{
new string[64];
format(string, sizeof(string),"20x Desert Eagle mermi $%d", Deagle);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 14;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2118.07, -1914.19, 13.47))
{
new string[64];
format(string, sizeof(string),"1x Molotov Cocktail $%d", Molotov);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 15;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2114.57, -1913.56, 13.37))
{
new string[64];
format(string, sizeof(string),"100x Uzi mermi $%d", Uzi);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 16;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2114.73, -1912.55, 13.59))
{
new string[64];
format(string, sizeof(string),"Chainsaw $%d", Chainsaw);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 17;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2119.30, -1914.65, 13.25))
{
new string[64];
format(string, sizeof(string),"Baseball Bat $%d", Bat);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 18;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2118.20, -1915.25, 13.23))
{
new string[64];
format(string, sizeof(string),"Knife $%d", Knife);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 19;
Show(i);
}
else if(IsPlayerInRangeOfPoint(i, 1, 2116.98, -1909.02, 13.23))
{
new string[64];
format(string, sizeof(string),"100x Tec-9 mermi $%d", Tec9);
TextDrawSetString(PriceTD[i], string);
Weapon[i] = 20;
Show(i);
}
else
{
Hide(i);
Weapon[i] = 0;
}
}
}
return 1;
}