Mapping yapmayı bilen birisi değilim.
All Saintsin yanına deneme amaçlı bir köprü yapmıştım iş görüceğini sanmam fakat paylaşmak istedim.
Kodun içinde ekstra limanda küçük bir mapping bulunuyor fakat elimde şuanlık fotoğrafı yok boş olduğumda konuyu güncelleyeceğim.
RemoveBuildingForPlayer(playerid, 3688, 2192.8984, -2580.8672, 17.7891, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2206.3125, -2616.4688, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2206.3125, -2548.6719, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2205.1563, -2582.7891, 14.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3770, 2208.7266, -2508.8594, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2210.7031, -2637.5938, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2206.3125, -2616.4688, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 5324, 2240.9375, -2590.6797, 18.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2205.1563, -2582.7891, 14.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3621, 2192.8984, -2580.8672, 17.7891, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2210.7031, -2565.1094, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2206.3125, -2548.6719, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1635, 2209.4531, -2534.0781, 16.7188, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2239.3672, -2521.5078, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2229.4375, -2510.2344, 16.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3626, 2208.7266, -2508.8594, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2228.0859, -2506.7734, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 1184.8125, -1415.7578, 12.0938, 0.25);
RemoveBuildingForPlayer(playerid, 5995, 1130.0547, -1400.7031, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 5997, 1130.0547, -1400.7031, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1073.1328, -1395.1094, 15.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1082.1250, -1390.1172, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1112.6172, -1389.8672, 15.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1161.1563, -1390.1172, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1184.7891, -1406.9063, 15.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1190.3047, -1389.8047, 15.5000, 0.25);
CreateDynamicObject(10847, 2206.80225, -2575.90747, 18.92720, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(10845, 2198.79590, -2596.68237, 15.64660, 0.00000, 0.00000, 92.50000);
CreateDynamicObject(10575, 2205.47656, -2599.31470, 14.49770, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1468, 2208.38208, -2603.43579, 13.75210, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1468, 2213.55005, -2603.43579, 13.75210, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(923, 2207.43311, -2605.19849, 13.47670, 0.00000, 0.00000, -135.00000);
CreateDynamicObject(3577, 2209.58301, -2609.70386, 13.30990, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19869, 2188.88501, -2505.42505, 12.54558, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19869, 2193.93408, -2505.42505, 12.54560, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19869, 2212.61694, -2505.42505, 12.54560, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19869, 2207.46606, -2505.42505, 12.54560, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19869, 2215.14893, -2508.00391, 12.54560, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(19869, 2215.14893, -2513.16406, 12.54560, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(19869, 2215.14893, -2518.29712, 12.54560, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(19869, 2215.14893, -2523.51416, 12.54560, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(19869, 2215.14893, -2528.73120, 12.54560, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(19869, 2215.14893, -2533.94824, 12.54560, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(19869, 2215.14893, -2539.16528, 12.54560, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(19869, 2212.55884, -2541.75732, 12.54560, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(19869, 2207.27881, -2541.75732, 12.54560, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(19869, 2201.99878, -2541.75732, 12.54560, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(19869, 2196.71875, -2541.75732, 12.54560, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(19869, 2191.32886, -2541.75732, 12.54560, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(19869, 2188.79883, -2541.75732, 12.54560, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(2935, 2193.06787, -2559.17651, 13.97550, 0.00000, 0.00000, 32.00000);
CreateDynamicObject(2932, 2194.76538, -2549.10962, 13.97550, 0.00000, 0.00000, -32.00000);
CreateDynamicObject(2934, 2209.00732, -2558.51587, 13.97550, 0.00000, 0.00000, -152.00000);
CreateDynamicObject(3796, 2204.23438, -2562.31104, 12.49390, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(8886, 2209.23877, -2547.88843, 15.94280, 0.00000, 0.00000, 15.00000);
CreateDynamicObject(922, 2196.54883, -2557.12939, 13.44640, 0.00000, 0.00000, 95.00000);
CreateDynamicObject(3577, 2201.05371, -2551.78052, 12.29750, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(8168, 2231.88647, -2512.03662, 14.35150, 0.00000, 0.00000, -73.50000);
CreateDynamicObject(5794, 1140.71021, -1400.79431, 6.08500, -7.61090, 0.00000, 90.00000);
CreateDynamicObject(5794, 1105.54028, -1400.84265, 7.60590, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(5794, 1119.07935, -1400.63721, 6.48800, -7.61090, 0.00000, -90.00000);
CreateDynamicObject(18981, 1174.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1149.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1124.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1099.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1083.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1083.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1099.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1124.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1149.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1174.19043, -1385.52844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1083.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1099.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1124.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1149.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1149.19043, -1385.52844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1083.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1099.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1124.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1149.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1124.63171, -1385.51599, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1083.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1099.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1124.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1149.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1100.19043, -1385.52844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1083.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1099.69043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1124.20129, -1416.04517, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1149.19043, -1416.02844, 0.32400, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(18981, 1085.19043, -1385.52844, 0.32400, 0.00000, 0.00000, 90.00000);
(https://media.discordapp.net/attachments/840657664035651604/940257227799932938/Ekran_Goruntusu_39.png)
Oyun içerisinden bir kaç ss koysaymışsın daha güzel olabilirmiş, paylaşım için teşekkürler.
Eline Sağlık.
Alıntı yapılan: JenniferAR - 09 Şubat 2022, 09:16:58Oyun içerisinden bir kaç ss koysaymışsın daha güzel olabilirmiş, paylaşım için teşekkürler.
Resimlerden birtanesini ekledim.
Eline sağlık daha güzel işler bekliyorum. :)
Eline Sağlık.
Yolu az daha indirip üstüne yaya yolu yaparsan çok güzel olur
eses yok
Alıntı yapılan: DracDonix - 11 Şubat 2022, 02:01:28eses yok
Düzelmiş olmalı yüklediğim siteden kaynaklı galiba ikinci kez oluyor.